Grapes were a variety of fruit found in the Realms.[1] When dried up they were known as raisins.[3]
Description[]
Grapes grew in bubble formations.[4] They were suitable for growing in drier soil.[5]
Availability[]
Places in the Realms where grapes were known to be cultivated or grow wild included:
- In east Faerûn's Old Empires region, grapes were cultivated in Chessenta[6] and Mulhorand.[7]
- In interior Faerûn, people in the Land of the Lions cultivated grapes,[8] such as the citizens of Ankhapur.[9] In Sembia they were cultivated in Saerloon and Selgaunt.[10]
- Also in interior Faerûn there was cultivation of grapes in Cormyrian settlements, such as Marsember,[11] Terrinton,[12] and Wheloon.[13]
- In northeast Faerûn, grapes were grown by the innkeeper Stephan in Bloodstone Village.[14]
- In north Faerûn, grapes grew along the Shadow Ridge in Shadowdale.[1] In the Vast, in Maskyr's Eye, vines were planted to avert erosion and landslides.[15]
- Grapes were cultivated in northwest Faerûn.[16] Such as in the town of Daggerford.[17]
- In southeast Faerûn's Shining South, grapes were cultivated in Dambrath,[18] Delzimmer,[19] and Tashalar.[20]
- In west Faerûn, grapes were cultivated in the Western Heartlands,[21] such as in Berdusk[10] and Corm Orp.[22] In the Amnian settlements of Esmeltaran[23] and Imnescar.[10][24] And in Tethyr's County Calimmon[25] and barony of Tanistan.[26]
- In the Moonshae Isles, grapes were grown on the island of Snowdown.[27]
- In the Unapproachable East, grapes were cultivated in Aglarond[28] and in the southern reaches of the Thayan Plateau.[29]
- Grapevines were common in Halruaan city of Zalasuu. Lush vines entangling trellises were used to form shade for the town's rich villas. Several color variation could be found dangling from the vines, namely yellow and soft pink.[30]
Beyond Faerûn[]
- In the Hordelands, grapes were cultivated along mountain slopes in the kingdom of Delmyr[31] and in the Merket Depression.[3] Wild grapes could be found growing in the Katakoro Plateau,[32] And raisins could be found traded all across the Hordelands by caravans.[33]
- In the Crowded Sea, grapes were cultivated on the isle of Masud Jazayir.[34]
- Grapes were grown in Zakhara, with raisins being a common food item.[35][36][37] In many of the bazaars throughout Zakhara, one could barter between 1 and 3 silver pieces for 1 pound (0.45 kilograms) of raisins.[37]
- Grapes and olives were a major produce of the lush and disputed regions of the Hills of Apion and the Valley of Umbricci in the Blade Kingdoms of Vilhon Reach.[38]
Beyond Toril[]
- In the plane of Arborea, grapes grew in along the hills of the layer Olympus[39] and over runned the palace of Dionysus.[40]
- Grapes could be found in the land of Barovia.[41]
Species[]
- Blue Eyes grapes
- A variety of grapes named for their color, these were specially cultivated by halflings in Corm Orp to make sour wines.[22]
- Feywild grapes
- Grapes endemic to the Feywild. These were so lush that even when dried and made into raisins they retained the same essence and potential. When one of these raisins were stirred into a goblet of water they would dissolve and instantly ferment, turning the mixture into wine.[42]
- Fire grapes
- Grapes endemic to the plane of Phlegethos.[43]
- Marsember grapes
- Grapes endemic to the land of Marsember. They carried the fragrant salty air of the Sea of Fallen Stars.[11]
- Tashalaran grapes
- High-quality grapes endemic to the country of Tashalar.[20]
- Exeltis family grapes
- a species of small grey grapes grown on the lands of the Exeltis clan along the Blade Cliffs in the Delimbiyr Vale.[17]
Another unique species of grapes could be found in the sunless Underdark. Drow used it to create a type of rare wine called deepwine.[44]
Diseases[]
Diseases affecting grapes included blackweb, a fungal blight occurring on grape vines grown in cold, damp environments.[15]
History[]
In the Year of the Empty Goblet, 1252 DR, the vine-blight ravished many grape orchards in Faerûn, depriving people that year of wine.[45]
Around the 14th century DR, Aurora's Whole Realms Catalogue sold a variety of grape products. These included raisins from the lands of Berdusk, Saerloon, and Selgaunt for five gold pieces, one gold piece, and five silver pieces respectively. As well as brandied grapes from Imnescar,[10] fruitcakes that contained raisins,[46] spiced wines made with raisins,[47] and winter wine.[47]
Usage[]
Food[]
- Throughout the Realms grapes were pressed into a fluid form to create a wide variety of wines.[48]
- In the town of Ashabenford, the winery Arlho's Fine Flasks used green grapes to produce a wine known as Pearls of the Moon.[49]
- In the Cormyrian city of Arabel, grapes were used to make a wine known as Arabellan Dry.[16]
- In Berdusk, grapes were used to make a wine known as Berduskan Dark.[16]
- In the nation of Aglarond, grapes were used to make blood wine.[16]
- Grapes grown in the Merket Depression were used to make sweet wines.[3]
- In the Old Empires region, grapes were used to make Fire Wine.[16]
- The fire grapes of Phlegethos Were used to make infernal wine.[43]
- In the Unapproachable East, the Wychlaran used grapes specially grown on plantations near the city of Urling to make jhuild.[50]
- In the Sembian city of Saerloon, grapes were used to make a variety of wines that included Saerloonian Glowfire, Saerloonian Special Vat, and Saerloonian Topaz.[16]
- In Calimshan and Tethyr, some varieties of spiced wine were made with raisins.[16][47]
- In the North, people made Winter Wine by allowing grapes to freeze on the vine before harvesting and then crushing them.[16][47]
- In the wine making process there were always grape skins left behind. These wet mashes were often used as a form of marinade for meats.[48]
- Grapes were used by halflings in Corm Orp to make dyes for export.[22]
- Grapes were used to make fruit jellies in the Shining South and Lands of Intrigue.[19]
- Grapes were part of the recipe for the dish Ladies' Fowl.[51]
- Raisins were sometimes included in dry provisions.[52]
- Raisins were often used in fruitcakes.[46]
- The Shad'iar, the nomadic tribes of the Land of the Lions, used grapes in the brewing of a beverage they called hadii.[53]
Spell Components[]
Notable Users[]
- The Bacchae typically wore vegetative crowns that were sometimes made of grape leaves.[55]
- Many elven cities and towns cultivated grapes.[56]
- The typical halfling dinner often featured table grapes.[22]
- Raisins were a popular handfood in the Western Heartlands and along the coast of the Sea of Fallen Stars.[48][57]
- The Red Sheaf and[58] the Twelve Dancing Knights served their patrons grapes.[59]
Trivia[]
- The city of Nimpeth had a militia known as the Company of the Crushed Grapes.Vilhon Reach[60]
- The coat of arms of the Ravenian noble family Cathone was a cluster of grapes hanging downward.[61]
- Winemaker genies were tasked genies whose lives were dedicated to nurturing grape vines and making wine from them. They used their long trunks to crush them. They drape themselves in grape leaves during the growing season.
Appendix[]
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Gallery[]
Appearances[]
Adventures
Tomb of Annihilation
Novels & Short Stories
Video Games
Organized Play & Licensed Adventures
External Links[]
- Grapes article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Grape article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Shadowdale. (TSR, Inc), p. 15. ISBN 1-5607-6617-4.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 90. ISBN 0-88038-716-5.
- ↑ 3.0 3.1 3.2 David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 83. ISBN 0-88038-868-4.
- ↑ Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 141. ISBN 978-0-7869-6578-6.
- ↑ Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 80. ISBN 0-7869-0151-9.
- ↑ Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 56. ISBN 978-0880388214.
- ↑ Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 14. ISBN 978-0880388214.
- ↑ Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 123. ISBN 0-7869-1237-5.
- ↑ Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 142. ISBN 0-7869-1237-5.
- ↑ 10.0 10.1 10.2 10.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 116. ISBN 0-5607-6327-2.
- ↑ 11.0 11.1 Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
- ↑ Rick Swan (1991). Nightmare Keep. (TSR, Inc), p. 11. ISBN 1-5607-6147-4.
- ↑ Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 104. ISBN 0-7869-0151-9.
- ↑ Douglas Niles and Michael Dobson (1985). Bloodstone Pass. (TSR, Inc), p. 16. ISBN 978-0394548562.
- ↑ 15.0 15.1 Ed Greenwood (January 1991). “The Everwinking Eye: At Home in Maskyr's Eye”. In Jean Rabe ed. Polyhedron #57 (TSR, Inc.), p. 20.
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), pp. 41–42. ISBN 1-56076-695-6.
- ↑ 17.0 17.1 Ossian Studios (June 2018). Neverwinter Nights: Darkness over Daggerford. Beamdog.
- ↑ Tom Prusa (1993). The Shining South. (TSR, Inc), p. 29. ISBN 1-56076-595-X.
- ↑ 19.0 19.1 Ed Greenwood (2002-05-01). Part #40: Delzemaeran Delicacies, Part 2. Elminster Speaks. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2017-06-29.
- ↑ 20.0 20.1 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 124. ISBN 0-7869-3277-5.
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 136. ISBN 978-0-7869-4731-7.
- ↑ 22.0 22.1 22.2 22.3 Ed Greenwood (October 2012). Ed Greenwood Presents Elminster's Forgotten Realms. (Wizards of the Coast), p. 90. ISBN 0786960345.
- ↑ Ed Greenwood (July 2000). Volo's Guide to Baldur's Gate II. Edited by Duane Maxwell, David Noonan. (Wizards of the Coast), p. 18. ISBN 0-7869-1626-5.
- ↑ Scott Haring (1988). Empires of the Sands. (TSR, Inc), p. 10. ISBN 0-8803-8539-1.
- ↑ Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), pp. 77–78. ISBN 0-7869-0697-9.
- ↑ Steven E. Schend (August 1997). “Book Three: Erlkazar & Folk of Intrigue”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 7. ISBN 0-7869-0697-9.
- ↑ Douglas Niles (November 1987). Moonshae. Edited by Mike Breault. (TSR, Inc.), p. 42. ISBN 0-88038-494-8.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 129. ISBN 0-5607-6327-2.
- ↑ Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 154. ISBN 0-7869-2881-6.
- ↑ Elaine Cunningham (April 2000). The Magehound. (Wizards of the Coast), chap. 10, p. 137. ISBN 978-0-7869-1561-3.
- ↑ Ed Greenwood (March 2000). “The New Adventures of Volo: Hin Nobody Knows”. In Dave Gross ed. Dragon #269 (Wizards of the Coast), p. 85.
- ↑ David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 118. ISBN 0-88038-868-4.
- ↑ David Cook (August 1990). The Horde. Edited by Steve Winter. (TSR, Inc.). ISBN 0-88038-868-4.
- ↑ David Cook (October 1992). “Nada al-Hazan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 3. ISBN 978-1560763314.
- ↑ Wolfgang Baur (1993). Al-Qadim: Assassin Mountain: Adventure Book. (TSR, Inc), p. 48. ISBN 1-56076-764-X.
- ↑ Steve Kurtz (1993). A Dozen and One Adventures (Campaign Book). (TSR, Inc), p. 42. ISBN 1-56076-622-0.
- ↑ 37.0 37.1 Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 87. ISBN 978-1560763581.
- ↑ Pauli Kidd (November 1996). The Council of Blades. (TSR, Inc.), chap. 1, p. 5. ISBN 978-0786905317.
- ↑ Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 41. ISBN 1560768746.
- ↑ Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 45. ISBN 1560768746.
- ↑ Christopher Perkins, Tracy Hickman, Laura Hickman (March 2016). Curse of Strahd. Edited by Kim Mohan. (Wizards of the Coast), p. 173. ISBN 978-0-7869-6598-4.
- ↑ Rodney Thompson, Claudio Pozas, Steve Townshend (2011). Player's Option: Heroes of the Feywild. (Wizards of the Coast), p. 134. ISBN 978-0786958368.
- ↑ 43.0 43.1 Robin D. Laws, Robert J. Schwalb (December 2006). Fiendish Codex II: Tyrants of the Nine Hells. Edited by Chris Thomasson, Gary Sarli, Penny Williams. (Wizards of the Coast), p. 18. ISBN 978-0-7869-3940-4.
- ↑ Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised). (TSR, Inc). ISBN 1-5607-6617-4.
- ↑ 46.0 46.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 119. ISBN 0-5607-6327-2.
- ↑ 47.0 47.1 47.2 47.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 131. ISBN 0-5607-6327-2.
- ↑ 48.0 48.1 48.2 Ed Greenwood (October 2012). Ed Greenwood Presents Elminster's Forgotten Realms. (Wizards of the Coast), p. 82. ISBN 0786960345.
- ↑ Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 182. ISBN 0-7869-0406-2.
- ↑ Anthony Pryor (June 1995). “Campaign Guide”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), p. 104. ISBN 978-0786901395.
- ↑ Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 112. ISBN 0-7869-0406-2.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 115. ISBN 1-56076-109-1.
- ↑ Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 128. ISBN 0-7869-1237-5.
- ↑ Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), p. 370. ISBN 978-0786906642.
- ↑ Wolfgang Baur and Lester Smith (1994-07-01). “Monstrous Supplement”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 6. ISBN 1560768746.
- ↑ Colin McComb (1993). The Complete Book of Elves. (TSR, Inc), p. 40. ISBN 1-56076-376-0.
- ↑ Ed Greenwood, The Hooded One (2007-07-19). Questions for Ed Greenwood (2007). Candlekeep Forum. Retrieved on 2021-11-29.
- ↑ Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 30. ISBN 1-5607-6940-1.
- ↑ Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 211. ISBN 0-7869-0151-9.
- ↑ Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), p. 52. ISBN 0-7869-0400-3.
- ↑ Ed Greenwood (October 1998). The City of Ravens Bluff. Edited by John D. Rateliff. (TSR, Inc.), p. 49. ISBN 0-7869-1195-6.