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Grappling hooks were a type of tool used to secure ropes for the purpose of climbing.[5]

Description[]

Their rigid hooks were typically made of either two, three, or four welded together cast iron bars. Though hooks that could be folded flat were known to exist, they tended to cost roughly twice as much as a standard hook.[5]

Weaponology[]

Hooks were designed to be thrown and secured on protrusions, thereby allowing rope to support a climber's weight.[6]

The intended use for grappling hooks was simply to make climbing easier and safer.[7] However, thieves took advantage of the tool and over time it became considered a crucial tool in their line of work.[8]

Varieties[]

A fold-able, single-pronged version of the grappling hook was included in a rope set sold by Aurora's Emporium in its "Thieves' Corner" assortment.[8]

One type of grappling hook was the griffon's claw, which possessed a magically strong grasp.[9]

Notable Owners[]

Individuals[]

Groups[]

  • Jermlaine were known to fight with makeshift grappling hooks.[12]

Appendix[]

See Also[]

Gallery[]

Appearances[]

Novels
Pool of Radiance: Ruins of Myth Drannor
Comic Books
Legends of Baldur's Gate 5
Board Games
Dungeons & Dragons Adventure Begins

References[]

  1. John Nephew, Carl Sargent and Douglas Niles (1989). The Complete Thief's Handbook. Edited by Scott Haring. (TSR), p. 127. ISBN 0-88038-780-7.
  2. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 128. ISBN 0-7869-2886-7.
  3. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 222. ISBN 0-7869-4867-1.
  4. Mike Mearls, Bill Slavicsek, Rodney Thompson (September 2010). Heroes of the Fallen Lands. (Wizards of the Coast), p. 335. ISBN 0786956208.
  5. 5.0 5.1 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 113. ISBN 1-56076-109-1.
  6. John Nephew, Carl Sargent and Douglas Niles (1989). The Complete Thief's Handbook. Edited by Scott Haring. (TSR), p. 95. ISBN 0-88038-780-7.
  7. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 69, 126, 130. ISBN 0-7869-2886-7.
  8. 8.0 8.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 17. ISBN 0-5607-6327-2.
  9. Steven E. Schend (July 1990). “Bazaar of the Bizarre: Magic from the stars”. In Roger E. Moore ed. Dragon #159 (TSR, Inc.), pp. 15–18.
  10. Thomas M. Reid, Sean K. Reynolds, Darrin Drader, Wil Upchurch (June 2006). Mysteries of the Moonsea. (Wizards of the Coast), p. 97. ISBN 0-7869-3915-X.
  11. Carrie Bebris (2001). Pool of Radiance: Ruins of Myth Drannor. (Wizards of the Coast), p. 25. ISBN 0-7869-1387-8.
  12. Johnathan M. Richards (August 1999). “Ecology of the Jermlaine”. In Dave Gross ed. Dragon #262 (TSR, Inc.), pp. 56–61.