Greater sanctuary was a spell that was a stronger version of sanctuary.[1]
Effects[]
When cast, this spell protected the caster from detection. The spell achieved this by transforming the caster into an ethereal state. If the caster was attacked or they attacked an opponent, the etherealness vanished and the caster was visible once more.[1]
Components[]
This spell required only verbal and somatic components.[1]
Appendix[]
Appearances[]
- Video Games
- Neverwinter Nights: Shadows of Undrentide
External links[]
- Greater sanctuary article at the NWNWiki, a wiki for the Neverwinter Nights games.
References[]
- ↑ 1.0 1.1 1.2 1.3 BioWare, Floodgate Entertainment (June 2003). Designed by Brent Knowles, Rick Ernst. Neverwinter Nights: Shadows of Undrentide. Atari.