- Baldur's Gate series of games.
The Grove of the Ancients was a hidden grove in the Wealdath that was considered sacred by the elves of Suldanessellar.[1]
Geographic Features
The Grove of the Ancients was so named for its dominant feature: several massive stones, formed in the shape of humanoid heads. The stone heads were inhabited by forest spirits, who illuminated their eyes with a blue radiance.[1]
When someone spoke with one of the spirits they responded with a booming voice and the stone heads' eyes caught fire.[1]
History
In the Year of the Gauntlet, 1369 DR, Queen Ellesime directed Abdel Adrian to travel to the grove so he could learn more about his fate in the greater Bhaalspawn crisis that afflicted Tethyr. After he spoke with one of the forest spirits he was confronted by his fellow Bhaalspawn Illasera. Their groups fought in a short battle and Abdel slew his divine half-sibling.[1]
Appendix
Appearances
- Video Games
- Baldur's Gate II: Throne of Bhaal
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 BioWare (June 2001). Designed by Kevin Martens. Baldur's Gate II: Throne of Bhaal. Black Isle Studios.