The Guardian sphere was a group of spells granted to clerics, crusaders, and monks that produced zones of protection, often reactive to threats or by way of a semi-sentient creature.[1][2]
Spells in the Guardian Sphere[]
Many spells were available to those who had chosen this sphere.[3][4]
Beginner spellcasters of this sphere could cast:
Novice divine spellcasters were able to cast:
Somewhat skilled spellcasters were able to cast:
Intermediate casters had the ability to cast:
Those with a high level of skill had access to:
Powerful spellcasters of such a sphere were able to cast:
Divine spellcasters who had mastered this sphere could cast:
Appendix[]
See Also[]
References[]
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 34. ISBN 0-88038-716-5.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 50. ISBN 0-7869-0329-5.
- ↑ Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 153. ISBN 1-56076-107-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 187. ISBN 0-7869-0394-5.