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Gundercove was a ramshackle lodging for sailors, found in Tulmene on the Tethyr Peninsula in the late 14th century DR.[1]

Structure[]

The inn was once a fish shed, evidenced by its persistent stench and the constant dampness of Tulmene's docks, built atop wharves with the waves crashing against the inn's dining room. The building's roof was a patchwork of rusting metal and white whale oil and seal hide sealants that kept the ceiling from leaking.[1]

Interior[]

Gundercove was drowned in raucous of unruly sailors, bawling of seabirds, smashing and moving of barrels, and stacking of the docks. The sound became a thunderous cacophony every time it rained as the drops banged on the metal roof plates.[1]

Services[]

The inn offered simple lodgings to sailors. Its humble private rooms were furnished with straw and rope mattresses and hammocks, clothing pegs, a single chair, and a candle lamp. As for hygiene, each tiny room came with a nightbucket and a jug of water for washing up. In comparison to more cosmopolitan places, Gundercove was cheap; however, its prices were comparable to other sleeping arrangements found in Tulmene.[1]

History[]

Gundercove was mentioned in Volothamp Geddarm's guide to the Lands of Intrigue, and the author warned any decent-looking female guest to expect to be mistaken for a companion by its sailors and asked for her price.[1]

Appendix[]

References[]

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