Half-goblins were humanoids born from a pairing of goblins with another race, such as humans.[2] They could be found wherever such a pairing took place, notably in Icewind Dale[1] and the Dustwall Mountains.[2]

Description[edit | edit source]

Half-goblins with human blood were taller than regular goblins. Their eyes had colors on the human spectrum, such as blue, rather than the standard goblin red.[2]

Notable half-goblins[edit | edit source]

  • Zeth, a blind half-human who lived isolated from the rest of his goblin tribe in the Dustwallows. Granted magical sight by his tribe's shaman, Zeth led a war party on a quest to redeem both himself and his tribe for being human-like.[2]

Appendix[edit | edit source]

Appearances[edit | edit source]

Realms of Infamy: "Vision"
Video Games
Icewind Dale II

References[edit | edit source]

  1. 1.0 1.1 Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Roger E. Moore (December 1994). “Vision”. In James Lowder ed. Realms of Infamy (TSR, Inc.), pp. 317–342. ISBN 1-56076-911-4.

Connections[edit | edit source]

BakemonoBatiriGrodd goblinNilbog
Miscellaneous Goblinoids
BugbearDekanter goblinGoblin ratHalf-goblinHobgoblinKoalinthNorkerSnow goblinVaragVerdanWorghest
Related Creatures
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