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Someone in the misty, wooded Moonshae Isles needs hundreds of brand-new swords taken under guard from Sword Coast smiths to a certain place on the Isles.

The swords are needed so badly, and their safe arrival is considered so unlikely, that someone is willing to pay adventurers a lot of gold - someone fairly important.

Adventurers foolish enough to take assigments too good to be true (or merely desperate for coins) will soon find themselves embroiled in a dark and mysterious struggle against evil that will take them into sacred groves, crumbling castles, and through ancient magical gates to the halls of the High King - and beyond.

This sourcebook contains background lore on the Moonshaes, a DM's delight of new monsters, magic items, and spells usable in any AD&D campaign and enough adventure ideas to keep the most energetic player characters seeking their fortunes in the Moonshaes for years to come!

ContentsEdit

  • Introduction
  • Chapter 1: The Adventure Begins
  • Chapter 2: Danger in Aithe
  • Chapter 3: Against the Dark Druid
  • Chapter 4: The Halls Of The High King
  • Chapter 5: The House Of The Black Hand
  • Appendix 1: Harping by Firelight
  • Appendix 2: The Risen Cult of Bane
  • Appendix 3: Monsters of the Moonshaes
  • Appendix 4: New Magic Items
  • Appendix 5: New Spells
  • Appendix 6: Campaign Adventuring In The Moonshaes
  • Appendix 7: Sacred Groves & Moonwells
  • Appendix 8: Current Moonshae Rumors

IndexEdit

Click here for index

CharactersEdit

AnsybleArenthorBrwynella CauldythDouglar HyuukhaunDurnhas IlmicollDuskerell ThimbottleElryn TharrFlamsterdGauntatherHaembar CauldythHalamatherHessalo AvreinIrmutarKantivel ChonnLhorethMairae UlzanderMathlasMyritauna ShelaunNothchulNymra ElpurtannOrlpharaPanthrasSalanderSavarchann ThongmeirShaleenSSaernduumThabbysTirostarTristan KendrickRalagas TherimRathkuulRhammosRhiara CauldythTdzssambaerlThandalosThaundylThauntiverVeldyrina FlaenitarrVelsharoonVlakkadosZelgos
Referenced only
Alabhansree AlanaskerElminster AumarIristan Kendrick

CreaturesEdit

Battle horrorBeholderBonebatCrawling clawDarkenbeastDopplegangerHalf-elfFirbolgGas sporeHauntHelmed horrorIron golemJuju zombieLacedonLlewyrrMerrow (ogre)MimicNishruuNythOrcPeltastRot grubSkeletonSpectreWeredragonWereratWightWolvesXornYuan-ti halfblood
Referenced only
CurstDwarfGnomeHalflingIce wormNetherbirdUnicorn

LocationsEdit

Inns & Taverns
Silver boarWhite bull
Region
Moonshae IslesIsle of Amarune
Forests
Atalantar's GroveDernall ForestMyrloch ValeThithero's Grove
Bodies of Water
Sea of SwordsToad pond
Buildings
Darkhorn castle
Settlements
AithelarCallidyrrDultannSnowdownVoonlarZhentil Keep
Referenced only
Region
AlaronChultKorinn ArchipelagoNelanther Isles
Deserts
Plains of Purple Dust
Nations
AmnCalimshanSundabar
Settlements
Baldur's GateDhunruneKythyssLlewellynNeverwinterWaterdeep

MagicEdit

Items
Black HandBlack scepterBracers of defenseCloak of protectionHandharpHoly Hand of BaneLost Harp of BelshareenMace of DarknessMagic missilePortable holePotion of flyingPotion of gaseous formPotion of healingRing of protectionRing of spell turningRod of flailingRod of resurrectionRod of rulershipScimitar of SoulsSeat of BaneTeleport ringTorc of powerVestments of Power
Spells
Call undeadChange selfDeath symbolESPFlamsterd's flamestrikeLeomund's secret chestMelf's acid arrowMist magicMoonveilMystic lashPolymorph selfRevenanceStarharpStone walkThe Doom of Bane
Referenced only
Create darkenbeast

Organizations:Edit

Broken RingHarpersRisen Cult of Bane

MiscellaneousEdit

Boats
Mermaid Sword
Ethnicities
FfolkNorthmen
Religions
BaneChaunteaIyachtu Xvim
Misc
ArchmageBallistaDuskwoodGateMoonwellSpelljamming helm
Referenced only
Time of Troubles

External LinksEdit

ReferencesEdit

  1. Brian R. James (December 2007). “Grand History of the Realms: The Moonshaes”. Dragon #362 (Wizards of the Coast), pp. 29–30.
  2. Shannon Appelcline. FA1 Halls of the High King (2e). D&D Classics. Retrieved on 2014-08-06.
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