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Someone in the misty, wooded Moonshae Isles needs hundreds of brand-new swords taken under guard from Sword Coast smiths to a certain place on the Isles.

The swords are needed so badly, and their safe arrival is considered so unlikely, that someone is willing to pay adventurers a lot of gold - someone fairly important.

Adventurers foolish enough to take assigments too good to be true (or merely desperate for coins) will soon find themselves embroiled in a dark and mysterious struggle against evil that will take them into sacred groves, crumbling castles, and through ancient magical gates to the halls of the High King - and beyond.

This sourcebook contains background lore on the Moonshaes, a DM's delight of new monsters, magic items, and spells usable in any AD&D campaign and enough adventure ideas to keep the most energetic player characters seeking their fortunes in the Moonshaes for years to come!

Contents[]

  • Introduction
  • Chapter 1: The Adventure Begins
  • Chapter 2: Danger in Aithe
  • Chapter 3: Against the Dark Druid
  • Chapter 4: The Halls Of The High King
  • Chapter 5: The House Of The Black Hand
  • Appendix 1: Harping by Firelight
  • Appendix 2: The Risen Cult of Bane
  • Appendix 3: Monsters of the Moonshaes
  • Appendix 4: New Magic Items
  • Appendix 5: New Spells
  • Appendix 6: Campaign Adventuring In The Moonshaes
  • Appendix 7: Sacred Groves & Moonwells
  • Appendix 8: Current Moonshae Rumors

Index[]

Click here for index

Characters[]

Alabhansree Alanasker • Anarsk Stranton • Ansyble • ArenthorBrwynella Cauldyth • Coln Baerannon • Douglar Hyuukhaun • Dulith Griffonmane • Durnhas Ilmicoll • Duskerell Thimbottle • Elryn Tharr • Flamsterd • Gauntather • Gordeirn Mathchan • Haembar Cauldyth • Halamather • Irmutar • Kantivel Chonn • Lhoreth • Mairae Ulzander • Mathlas • Myritauna Shelaun • Nothchul • Nymra Elpurtann • Orlphara • Paedrac Rollstone • Panthras • Ralagas Therim • Rathkuul • Rhammos • Rhiara Cauldyth • Salander • Savarchann Thongmeir • Shaleen • Sharess Prasthranna • Ssaernduum • Storn macAthhan • Tdzssambaerl • Thabbys • Thandalos • Thaundyl • Thauntiver • Thazstar Rhiynn • Tirostar • Tristan Kendrick • Tuthtaen Rolyn • Uluae • Veldyrina Flaenitarr • Vlakkados • Yontryl Amater • Zelgos
Referenced only
Alabhansree Alanasker • Andabbar Miehklann • Belistar • Black Dwarf • Cairak Redbeard • Cinammon Dragon • Khelben Arunsun • Elminster Aumar • Helbareim Alanasker • Hoond • Iristan Kendrick • Kathae Thunderbae • Old Taunn • Omm Hlandrar • Orlevan Blackshammer • Simbul • Tairn o' the Keen Eye • Veldyn Uruin • Velsharoon • Xmnn

Creatures[]

battle horror • beholder • bonebat • crawling claw • darkenbeast • deer • doppleganger • half-elf • firbolg • fish • gas spore • giant spitting snake • haunt • helmed horror • human (Ffolk • Northmen) • iron golem • juju zombie • lacedon • llewyrr • merrow (ogre) • mimic • nishruu • nyth • orc • ox • peltast • rot grub • shee • skeleton (guardian skeleton) • spectre • unicorn • weredragon • wererat • wight • wolves • xorn • yuan-ti halfblood
Referenced only
blue dragon • bear • boar • curst • dwarf • falcon • gnome • halfling • ice worm • netherbird • sheep • white dragon

Locations[]

Bodies of Water
Crystalskull Fjord • Sea of Swords • Toad pond
Referenced only
Sea of Fallen Stars • Sea of Moonshae • Shining Sea
Buildings
Aithe Keep • Darkhorn castle • Dultann's Beard • House of the Black Hand • The Silver Boar • The White Bull
Referenced only
The Two-Headed Bull
Islands
Nations
Corwell
Referenced only
Aglarond • Amn • Calimshan • Halruaa • Lantan • Sundabar • Tashalar • Tethyr • Thay • Turmish
Magic
The Cloven Stone
Planes
Referenced only
Deep Ethereal
Regions
Roads
Brokentorc Alley • Eel Street • Rope End Lane
Settlements
Aithelar • Callidyrr • Dultann • Voonlar • Zhentil Keep
Referenced only
Alaghôn • Baldur's Gate • Dhunrune • Gnarhelm • Horstall • Kingsbay • Kythyss • Lammarach • Llewellyn • Luskan • Netheril • Neverwinter • Ogden • Pengram • Sundabar • Telflamm • Waterdeep
Ship
Ghost Ship • Mermaid Sword
Referenced only
The Black Knife
Wilderness
Atalantar's Grove • Darkhorn Hill • Dernall Forest • The Lord's Forest • Myrloch Vale • The Bald Crown • Thithero's Grove
Referenced only
Mhair Jungles • Plains of Purple Dust • Raurin

Magic[]

Items
Black Hand • blast scepter • bracers of defense • cloak of protection • darts of paralyzation • dream dust • glowing globe • greenstone amulet • handharp • Holy Hand of Bane • horn of Valhalla • Lost Harp of Belshareen • mace of Darkness • portable hole • ring of protection • ring of spell turning • ring of the ram • rod of flailing • rod of resurrection • rod of rulership • scimitar of Souls • seat of Bane • teleport ring • torc of power • vestments of Power • wand of paralyzation • wand of wonder
Referenced only
dust of disappearance
Potions
Spells
affect normal fires • aid • alter self • animate dead • armor • binding • call undead • cause blindness • cause serious wounds • change self • charm person • color spray • command • comprehend languages • continual light • cure light wounds • dispel magic • doom of Bane • ESP • detect evil • dimension door • Evard's black tentacles • faerie fire • feeblemind • fire shield • fireball • flame blade • flame strike • flaming sphere • flamsterd's flamestrike • fly • glyph of warding • heat metal • hold monster • hold person • invisibility • jump • know alignment • Leomund's secret chest • lightning bolt • locate object • magic missile • mass invisibility • mending • Melf's acid arrow • minor creation • mist magic • moonveil • mystic lash • neutralize poison • polymorph other • polymorph self • protection from evil • protection from fire • protection from good • protection from lightning • pyrotechnics • read magic • remove curse • revenance • sanctuary • silence, 15' radius • speak with dead • spectral hand • spell immunity • spider climb • spiritual hammer • starharp • stone walk • symbol of death • telekinesis • unseen servant • vampiric touch • wall of fire • wall of fog • wall of force • wall of stone • web • withdraw • wizard eye
Referenced only
create darkenbeast • dig • find traps • gemjump • imprisonment • pass without trace • protection from normal missiles • reflecting pool • reverse gravity • shillelagh • snare • stone tell
Others
gate • steel curse
Referenced only
moonwell • Spelljamming helm

Organizations:[]

Broken Ring • Harpers • Panthras Procuring • Shiel Trading Company • Zhentarim
Referenced only
Company of the Red Sword • High Captains of Luskan • Knights of Myth Drannor • Red Wizards

Religions[]

Miscellaneous[]

Armor & Clothing
breeches • chainmail • field plate • gorget • scabbard • splint mail • tunic
Classes
Events
Referenced only
Ghost Hunt • Shadow Hunt • Time of Troubles
Food & Drinks
beer • cheese • chicken liver • olive • pepper • pickle • potato • spices • wine
Referenced only
cider • mead
Gemstones
bloodstone • chrysoprase • emerald • jade • moonstone • ruby • sapphire
Referenced only
black opal • diamond • pearl
Items
brazier • cauldron • chain • chamberpot • cleaver • coffer • ewer • figurehead • gong • hinge • lock • manacles • mallet • mirror • platter • pouch • quiver • rope • torch • tureen • vial • wire
Referenced only
billhook
Languages
Materials & Substances
brass • coal • ivory • silk • silver • steel
Referenced only
roguestone • spidersilk
Plants
cedar • duskwood • grass • herb • moss • oak • shadowtop
Professions
Referenced only
minstrel
Vessels
Weapons

Appendix[]

Background[]

The colored maps of the Moonshae Isles in this product misspell the island of Alaron as "Alaorn," though the location is spelled correctly in the text itself.[3]

External Links[]

References[]

  1. Brian R. James (December 2007). “Grand History of the Realms: The Moonshaes”. Dragon #362 (Wizards of the Coast), pp. 29–30. Archived from the original on 2009-06-01.
  2. Shannon Appelcline. FA1 Halls of the High King (2e). D&D Classics. Retrieved on 2014-08-06.
  3. Ed Greenwood (September 1992). “The Everwinking Eye: Sagely Secrets Made Known”. In Jean Rabe ed. Polyhedron #75 (TSR, Inc.), p. 11.
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