Harm was a necromancy spell that delivered a charge of negative energy, bringing a creature to near unconsciousness and death.[2][3][4][8] Some versions also inflicted a disease on the victim.[1][3][4][8] The reverse of this spell, heal, cured most ailments and greatly restored lost health.[3][4][8]
Effects[]
The caster had to touch the recipient of this spell for it to work.[2][3][4][8] The newer version of this spell had a limit on how much health damage it could deliver, but neither version could completely kill a victim or even knock it unconscious. The older version added insult to injury by giving the victim a disease.
If cast in reverse, heal brought a living creature back to full health and cured all disease and nearly all other ailments.[3][4][8]
If either version was successfully cast on an undead creature, it acted like the corresponding heal spell.[2][3][4][8]
Appendix[]
See Also[]
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
Harm article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
Harm article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
Harm article at the NWNWiki, a wiki for the Neverwinter Nights games.
- D&D Beyond
References[]
- ↑ 1.0 1.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 208, 249. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 2.2 2.3 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 239. ISBN 0-7869-2886-7.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 228. ISBN 0-88038-716-5.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 289. ISBN 0-7869-0329-5.
- ↑ Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 153. ISBN 1-56076-107-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 187. ISBN 0-7869-0394-5.
- ↑ Mark Middleton et al (January 1998). Wizard's Spell Compendium Volume Two. (TSR, Inc), p. 424. ISBN 978-0786906642.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 51. ISBN 0-9356-9601-6.