This article is about the region of Zakhara. For the novel series, see The Haunted Lands.
The Haunted Lands were the eastern and greater of the two large deserts that dominated the elevated interior of Zakhara.[1][2][3]
Geographical Features[]
- Furrowed Mountains (Jibal al-Hutut)[4]
- Ghost Mountains (Jibal al-Taif)[2]
- Great Anvil[4]
- Pit of the Laughing Efreeti[5]
- Sea of Salt[4]
- The Genie's Garden[4]
History[]
After a distant history of opposing kingdoms, the Haunted Lands were only thinly populated by several enlightened tribes of nomadic herders (called Al-Badia in Midani) and a number of small groups of savage nomads with more sinister trades.[6]
Rumors and Legends[]
Writings in a savage language could be found on the walls of the ruins in the Haunted Lands. Some of it was magically deciphered by scholars and identified as the dead language called Chun.[7]
Notable Locations[]
Ruins[]
Inhabitants[]
Major tribes[10][]
Appendix[]
Connection[]
The Haunted Lands
Cities/Settlements
Halwa • Moradask • Sokkar • Taham • Zarif
Deserts
Burning Lands • Genies' Garden • Great Anvil • Sea of Salt • Weeping Desert
Mountains
Furrowed Mountains • Ghost Mountains • Wall of the Wailing Elephant
Other Features
Pit of the Laughing Efreeti
Cultural regions
Cities of the Heart • Cities of the North • Free Cities • Pearl Cities • Cities of the Pantheon • Cities of the Ancients
High Desert • Haunted Lands • Crowded Sea • Land of the Yak-Men
Geographical regions
Northwest • North • Northeast • West • Interior • East • Southwest • South • Southeast
Cities of the Heart • Cities of the North • Free Cities • Pearl Cities • Cities of the Pantheon • Cities of the Ancients
High Desert • Haunted Lands • Crowded Sea • Land of the Yak-Men
Geographical regions
Northwest • North • Northeast • West • Interior • East • Southwest • South • Southeast
References[]
- ↑ 1.0 1.1 Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 28. ISBN 978-1560763291.
- ↑ 2.0 2.1 2.2 Jeff Grubb (August 1992). Land of Fate (Maps). (TSR, Inc). ISBN 978-1560763291.
- ↑ Cardsheets included in Tim Beach, Steve Kurtz (1993). “Card 6: Glossary, Part 2 of 4”. City of Delights (TSR, Inc). ISBN 1-56076-589-5.
- ↑ 4.0 4.1 4.2 4.3 Steve Kurtz (1994). Al-Qadim: Cities of Bone: Campaign Guide. (TSR, Inc), p. 22. ISBN 1-56076-847.
- ↑ Jackie Cassada, Nicky Rea (1998). Reunion. (TSR, Inc.), p. Map One. ISBN 0-7869-1196-4..
- ↑ Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 42. ISBN 978-1560763291.
- ↑ Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), p. 124. ISBN 978-1560763291.
- ↑ Steve Kurtz (1994). Al-Qadim: Cities of Bone: Campaign Guide. (TSR, Inc), pp. 30–32. ISBN 1-56076-847.
- ↑ Steve Kurtz (1994). Al-Qadim: Cities of Bone: Campaign Guide. (TSR, Inc), pp. 8–11. ISBN 1-56076-847.
- ↑ Jeff Grubb (August 1992). Land of Fate (Adventurer's Guide to Zakhara). (TSR, Inc), pp. 43–44. ISBN 978-1560763291.
Further reading[]
- Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), pp. 10–13. ISBN 978-1560763581.
- Wolfgang Baur (1993). Al-Qadim: Assassin Mountain. (TSR, Inc). ISBN 1-56076-764-X.