Typical headbands of intellect were shiny and golden. Their sizes magically adjusted to fit their wearers.
A creature attuned to a headband of intellect immediately became exceptionally intelligent. The power of the headband did not work if a creature was already naturally intelligent.
- Little One, an ogre who took a headband of intellect after killing its previous halfling owner sometime before the Year of Three Ships Sailing, 1492 DR.[note 1] The new understanding brought by the item compelled the ogre to atone for the errors of his previous life. He became a resident of Candlekeep and an avid reader.
- Lump the Enlightened, an ogre from the Sword Coast that owed his notable articulation to his warped headband of intellect.
- Canon material provides two distinct dates for the events described in Baldur's Gate: Descent into Avernus: the adventure itself, described in chapters 1 through 5, takes place "fifty years" after 1444 DR (1494 DR), according to events mentioned in pages 7 and 47, while the Baldur's Gate Gazetteer describes the city as of 1492 DR (p. 159). It is possible that the designers made an approximation for "fifty years", even though it is stated in an infernal contract. The lead writer for Baldur's Gate: Descent into Avernus later confirmed that the adventure takes place in 1492 DR, and the sequel to the adventure, Baldur's Gate III, also claims that the current year is 1492 DR in multiple places.
- Video Games
- Baldur's Gate III
- Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 173. ISBN 978-0786965622.
- Adam Lee, et al. (September 2019). Baldur's Gate: Descent into Avernus. Edited by Michele Carter, et al. (Wizards of the Coast), p. 46. ISBN 978-0-7869-6687-5.
- Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.