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The Healing sphere was a group of spells granted to clerics, crusaders, and druids without limitations, and to monks[1] and shamans[2] with minor access only. Spells in this sphere could cure or cause damage to health, but not bring beings back to life.[3][4]

Spells in the Sphere of Healing[]

Many spells were available to those who had chosen this sphere.[5][6]

Beginner spellcasters of this sphere could cast:

Novice divine spellcasters were able to cast:

Somewhat skilled spellcasters were able to cast:

Intermediate clerics and druids had the ability to cast:

Those with a high level of skill had access to:

Powerful spellcasters of such a sphere were able to cast:

Divine spellcasters who had mastered this sphere could cast:

Appendix[]

References[]

Connections[]

Spheres of Influence
2nd Edition
AllAnimalAstralChaosCharmCombatCreationDivinationElemental(AirEarthFireWater)GuardianHealingLawNecromanticNumbersPlantProtectionSummoningSunThoughtTimeTravelersWarWardsWeather
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