A hell hound was a big, powerfully built dog with short, rust-red fur; its markings, teeth, and tongue were sooty black.[6]


Hell hounds were the dogs of the Nine Hells. They appeared to be canines with emaciated features, fire spouting from their red glowing eyes, and smoke pouring from their fanged mouths. The average hell hound stood 4.5 feet (1.4 meters) at the shoulder and weighed about 120 pounds (54.4 kilograms).[6]


Hell hounds preferred to hunt in packs and would use their fiery breath on an opponent first and then close in for the kill.[4]

Hell hounds used wolf-like tactics. They organized in packs, surrounding their prey, and attacked one at a time until the target became fatigued or fell to the ground. If singular attacks did not seem to be effective, the pack would each breathe a gout of flame at the target. The pack then charged in all at once to slay their prey with fiery bites.[2]


While hell hounds were found in the Plane of Hell, they were also regularly seen in the Plane of Fire and the mortal world.[2] Fire giants and other fiery creatures made use of hell hounds as guard dogs and hunting beasts.[5]


Asmodeus - Eric Deschamps

A Nessian warhound, a breed of hell hound, guarding Lord Asmodeus.

Hell hounds were found in the Elemental Plane of Fire,[8] the Nine Hells,[9] and the Abyss.[9]

They were also found in the Peaks of Flame in Chult, where there were portals to and from the Plane of Fire.[10]

Notable Hell HoundsEdit

Notable AppearancesEdit

Hell hounds DC Comics

Timoth and Onyx find that a hell hound's bark is worse than its bite.

During the Time of Troubles of 1358 DR, a pair of hell hounds were summoned at the House of the Moon, a temple of Selûne in Waterdeep, while a false avatar of the goddess resided there (in fact Shar). High Priestess Naneatha Suaril left the hell hounds to attack Onyx and Timoth when they were caught infiltrating the place, but they slew the beasts and carried on.[13]



Computer Games


  1. 1.0 1.1 1.2 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 182. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 160. ISBN 978-0-7869-4852-9.
  3. 3.0 3.1 3.2 3.3 3.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 152. ISBN 0-7869-2893-X.
  4. 4.0 4.1 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 187. ISBN 1-5607-6619-0.
  5. 5.0 5.1 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 51. ISBN 0-9356-9600-8.
  6. 6.0 6.1 6.2 6.3 6.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 151. ISBN 0-7869-2893-X.
  7. Template:Cite book/Dungeons & Dragons Supplement I: Greyhawk (1974)
  8. Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 76. ISBN 0-7869-1850-8.
  9. 9.0 9.1 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 144. ISBN 0-7869-3134-5.
  10. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 118. ISBN 0-7869-3277-5.
  11. Thomas M. Reid (May 2007). The Gossamer Plain. (Wizards of the Coast), p. 115. ISBN 978-0786940240.
  12. Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 183. ISBN 978-0786966004.
  13. Dan Mishkin (August 1990). “Lunatics”. In Elliot S. Maggin ed. Advanced Dungeons & Dragons #21 (DC Comics), pp. 9, 13–15.


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