The Herd is an adventure module set in Malatra – Living Jungle using the Dungeons & Dragons 3rd edition ruleset. It is part of the Living Jungle series of adventures published for the RPGA Network. It is an adventure designed for characters of ny level.
Summary[]
In the Year of Tigers Curse (1374 DR), the Chief of the Tribe of Big Chief Bagoomba, old Bengoukee, contacted a group of heroes of the Living Jungle through a dream and asked for the help in stopping an unnatural garuda stampede that threatened the Rudra tribe. Heroes guided to the mysterious Spirit Cave where they were transformed into garuda, ready to infiltrate the deadly herd. Soon, the disguised heroes discovered that the herd was magically led by a massive flesh lizard wearing a seemingly indestructible amulet that belonged to ostracized sorcerer of the menaced tribe – Halussa. After removing Halussa's ruby from the flesh lizard, the herd quickly dispersed and the garuda heroes confronted the malicious sorcerer.
Index[]
Click here for complete page index
- Characters
- Bengoukee • Halussa
- Creatures
- antelope • duck bill • flesh lizard • garuda • garuda chicken • gnasher • goat • horn lizard • leopard katanga • Nubari • raptor • rock-skin • runner • sailback • spiketail • three-horn • tyrant lizard
- Locations
- Fire Mountain • Jungle of Lost Tribes • Malatra • River of Laughing Idols • Rudra • Spirit Cave • Village of Big Chief Bagoomba
- Organizations
- Rudra • Tribe of Big Chief Bagoomba • Wise Ones
- Magic
-
- Spells
- bull's strength • cat's grace • confusion • continual flame • dancing lights • darkness • daze • detect poison • flare • ghost sound • hold person • mage armor • mage hand • magic missile • mirror image • protection from normal missiles • shield (spell) • shout • slow • suggestion • ray of frost • reduce • resistance • true strike
- Items
- Halussa's ruby • keen shortspear • spell fetish
- Other
- Blessing of the Cave Spirit • Curse of the Snake Mother
Appendix[]
Notes[]
- ↑ The events of the Living City Ravens Bluff and the Living Jungle campaigns took place on a timeline that advanced together with the real world's time. Even though all Living City/Living Jungle adventures were dated with real-world dates and year names on the Malatran calendar, there were events that received a DR year. The Living City timeline can be derived from Myrkyssa Jelan's historic events of the late 14th century DR. Myrkyssa Jelan attacked Ravens Bluff in 1370 DR, according to The City of Ravens Bluff and Forgotten Realms Campaign Setting 3rd edition; these events are chronicled in an in-and-out of universe issues of Ravens Bluff Trumpeter. This places the real world year 1997 as 1370 DR, and in 1998 (1371 DR). As the real world's months and the Calendar of Harptos are virtually identical, we can also date all events of the Living City Ravens Bluff as close as an in-universe month. Using that data, we can use the Legacy of the Headshrinker to date the Living Jungle adventures. The adventure features Malatran heroes traveling to the Vast and meeting several player character from the Living City campaign. Legacy of the Headshrinker takes place in 2000 – The Year of Great Change, which correlates with 1373 DR. This means other named years in the Living Jungle campaign can receive a DR conversion: The Year of Awakening (1995) – 1368 DR;The Year of Discovery (1996) – 1369 DR;The Year of New Peoples (1997) – 1370 DR;The Year of Gathering Darkness (1998) – 1371 DR; The Year of Sorrow and Hope (1999) – 1372 DR;The Year of Great Change (2000) – 1373 DR;The Year of Tigers Curse (2001) – 1374 DR;The Year of Despair (2002) – 1375 DR;The Year of Lion's Victory (2003) – 1376 DR.