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+ | {{Location |
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+ | | type = House |
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+ | | name = High Hedge |
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+ | | image = |
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+ | | caption = |
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+ | | aliases = |
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+ | | capital = |
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+ | | area = [[Beregost]], [[Sword Coast]], [[west Faerûn]] |
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+ | | size = |
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+ | | ruler1 = [[Thalantyr]]<ref name="VGttSW-p28-29"/> |
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+ | | ruleryear1 = 1368 |
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+ | | ruler2 = |
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+ | | ruleryear2 = |
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+ | | ruler3 = |
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+ | | ruleryear3 = |
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+ | | rulertype = |
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+ | | government = |
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+ | | languages = |
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+ | | races = [[Human]]s |
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+ | | religion = |
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+ | | currency = |
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+ | | reckoning = |
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+ | | population1 = 1 |
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+ | | popyear1 = 1368 |
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+ | | population2 = |
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+ | | popyear2 = |
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+ | | population3 = |
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+ | | popyear3 = |
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+ | | imports = |
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+ | | exports = |
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+ | | alignment = |
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+ | | allegiance = |
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+ | | usethe = |
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+ | | useon = |
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+ | | inhabitants = yes |
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+ | | locations = |
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+ | | organizations = |
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+ | | settlements = |
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+ | }} |
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⚫ | |||
− | == |
+ | ==Structure== |
+ | Thalantyr the Conjurer's estate was a dark, turreted stone building overgrown with pines. It overlooked a pond, which the wizard used to sit near and speak to something beneath the surface.<ref name="VGttSW-p28-29">{{Cite book/Volo's Guide to the Sword Coast|28-29}}</ref> |
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⚫ | |||
− | == |
+ | ==Defense== |
+ | The house was defended by two [[griffon]]s, who were a mating pair and strongly loyal to Thalantyr. His home was also protected by an [[Invisibility|invisible]] servant, who was known to spy and deliver information and objects to the wizard.<ref name="VGttSW-p28-29"/> |
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− | <references/> |
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+ | |||
+ | ==Appendix== |
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+ | ===Appearances=== |
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+ | {{Canon|bg}} |
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+ | [[File:High_hedge_building.png|thumb|High Hedge as it appears in the Baldur's Gate game.]] |
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⚫ | In the [[Baldur's Gate (game)|''Baldur's Gate'']] game, [[Gorion's Ward|the player]] could visit Thalantyr in High Hedge, although the estate was guarded by a pair of [[flesh golem]]s, not griffons, who could only be harmed by magical weapons. Inside the manor was a large, rapidly rotating crystal surrounded by symbols of the four elements; fire, air, earth, and water.<ref>{{Cite game/Baldur's Gate}}</ref> |
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+ | |||
+ | ===References=== |
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+ | {{refs}} |
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+ | |||
+ | ===External links=== |
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+ | *{{BGW}} |
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+ | [[Category:Houses]] |
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+ | [[Category:Locations in Beregost]] |
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[[Category:Locations on the Sword Coast]] |
[[Category:Locations on the Sword Coast]] |
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+ | [[Category:Locations in West Faerûn]] |
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+ | [[Category:Locations in Faerûn]] |
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+ | [[Category:Locations on Toril]] |
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+ | [[Category:Locations]] |
Revision as of 09:53, 20 January 2017
High Hedge was the home of the wizard Thalantyr, which was situated northwest of Beregost.[2]
Structure
Thalantyr the Conjurer's estate was a dark, turreted stone building overgrown with pines. It overlooked a pond, which the wizard used to sit near and speak to something beneath the surface.[1]
Defense
The house was defended by two griffons, who were a mating pair and strongly loyal to Thalantyr. His home was also protected by an invisible servant, who was known to spy and deliver information and objects to the wizard.[1]
Appendix
Appearances
- Baldur's Gate series of games.
In the Baldur's Gate game, the player could visit Thalantyr in High Hedge, although the estate was guarded by a pair of flesh golems, not griffons, who could only be harmed by magical weapons. Inside the manor was a large, rapidly rotating crystal surrounded by symbols of the four elements; fire, air, earth, and water.[3]
References
- ↑ 1.0 1.1 1.2 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), pp. 28–29. ISBN 1-5607-6940-1.
- ↑ Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 225. ISBN 1-5607-6940-1.
- ↑ BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
External links
- High Hedge article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.