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{{Spell |
{{Spell |
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|name= Hold monster |
|name= Hold monster |
Revision as of 05:43, 26 May 2013
This article or section contains Dungeons & Dragons gameplay mechanics in violation of the "no crunch" rule. Please help improve this article by removing the relevant information or rewriting it so as to reflect an in-universe perspective. |
Hold monster is an enchantment spell that holds a targeted creature helpless.
Effect
This spell functions in the same manner as hold person, except that it can be used against any creature who fails its Will save.
Material component
One hard metal bar or rod, which can be as small as a three-penny nail.
References
- Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast). ISBN 0-7869-1551-4.
- Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 62–66. ISBN 0-7869-1836-5.