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| name = Hold Monster
 
| name = Hold Monster
 
| deity =
 
| deity =
| inventor = [[Prug]]<ref name="NEoM2e-p24,27"/>
+
| inventor = [[Prug]]<ref name="NEoM2e-p24,27" />
 
| type =
 
| type =
 
| school5e = [[Enchantment]]
 
| school5e = [[Enchantment]]
 
| domains5e = [[War domain|War]]
 
| domains5e = [[War domain|War]]
| oaths5e = [[Vengeance oath|Vengeance]]
+
| oaths5e = [[Redemption oath|Redemption]], [[Vengeance oath|Vengeance]]
| level5e = {{Spell table|edition=5e|[[Bard]]|5|[[Sorcerer]]|5|[[War domain|War]]|5|[[Vengeance oath|Vengeance]]|5|[[Warlock]]|5|[[Wizard]]|5}}
+
| level5e = {{Spell table|edition=5e|[[Bard]]|5|[[Redemption oath|Redemption]]|5|[[Sorcerer]]|5|[[War domain|War]]|5|[[Vengeance oath|Vengeance]]|5|[[Warlock]]|5|[[Wizard]]|5}}
 
| type5e = {{Vancian}}
 
| type5e = {{Vancian}}
| refs5e = <ref name="PHB5e-63,207-211,251">{{Cite book/Player's Handbook 5th edition|63,207-211, 251}}</ref>
+
| refs5e = <ref name="PHB5e-63,207-211,251">{{Cite book/Player's Handbook 5th edition|63, 207-211, 251}}</ref><ref name="XGtE-39">{{Cite book/Xanathar's Guide to Everything|39}}</ref>
 
| feature4e =
 
| feature4e =
 
| keywords4e =
 
| keywords4e =
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| level3e = {{spell table|edition=3e|[[Bard]]|4|[[Law domain|Law]]|6|[[Sorcerer]]|5|[[Wizard]]|5}}
 
| level3e = {{spell table|edition=3e|[[Bard]]|4|[[Law domain|Law]]|6|[[Sorcerer]]|5|[[Wizard]]|5}}
 
| type3e = {{Vancian}}
 
| type3e = {{Vancian}}
| refs3e = <ref name="PHB3e">{{Cite book/Player's Handbook 3rd edition|214}}</ref>
+
| refs3e = <ref name="PHB3e">{{Cite book/Player's Handbook 3rd edition|214}}</ref><ref name="PHB3.5-187">{{Cite book/Player's Handbook 3.5 edition|187}}</ref>
 
| reversible2e =
 
| reversible2e =
| school2e = [[Enchantment/Charm]]<br>[[School of song|Song]]<br>[[Universal (province)]]<br>[[Mentalism]]
+
| school2e = [[Enchantment/Charm]]<br />[[School of song|Song]]<br />[[Universal (province)]]<br />[[Mentalism]]
 
| spheres2e =
 
| spheres2e =
 
| level2e = {{spell table|edition=2e|[[Arcanist]]|5|[[Wizard]]|5}}
 
| level2e = {{spell table|edition=2e|[[Arcanist]]|5|[[Wizard]]|5}}
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| refs1e =
 
| refs1e =
 
}}
 
}}
'''''Hold monster''''' was an [[enchantment]] spell that held a targeted creature helpless.<ref name="PHB3e"/>
+
'''''Hold monster''''' was an [[enchantment]] spell that held a targeted creature helpless.<ref name="PHB3e" />
   
 
==Effects==
 
==Effects==
This spell functioned in the same manner as ''[[hold person]]'', except that it could be used against any creature who failed to resist to its effect.<ref name="PHB3e"/>
+
This spell functioned in the same manner as ''[[hold person]]'', except that it could be used against any creature who failed to resist to its effect.<ref name="PHB3e" />
   
 
For as long as the caster concentrated, up to one minute, the spell caused one or more creatures to be paralyzed. While under its effect, a paralyzed creature could repeatedly try to break free from the spell. [[Undead]] creatures were immune to this spell.<ref name="PHB5e-63,207-211,251" />
 
For as long as the caster concentrated, up to one minute, the spell caused one or more creatures to be paralyzed. While under its effect, a paralyzed creature could repeatedly try to break free from the spell. [[Undead]] creatures were immune to this spell.<ref name="PHB5e-63,207-211,251" />
   
 
==Components==
 
==Components==
The spell required [[Verbal component|verbal]], [[Somatic component|somatic]] and material components. The material required was one hard metal bar or rod, which could be as small as a three-penny nail,<ref name="PHB3e"/> or a small straight piece of [[iron]].<ref name="PHB5e-63,207-211,251" /> It could be replaced by a [[spellcasting focus]].<ref name="PHB5e-203">{{Cite book/Player's Handbook 5th edition|203}}</ref>
+
The spell required [[Verbal component|verbal]], [[Somatic component|somatic]] and material components. The material required was one hard metal bar or rod, which could be as small as a three-penny nail,<ref name="PHB3e" /> or a small straight piece of [[iron]].<ref name="PHB5e-63,207-211,251" /> It could be replaced by a [[spellcasting focus]].<ref name="PHB5e-203">{{Cite book/Player's Handbook 5th edition|203}}</ref>
   
 
==History==
 
==History==
The spell was attributed to the [[Netherese arcanist]] [[Prug]] in [[-1864 DR]] and was originally called '''''Prug's hold being'''''.<ref name="NEoM2e-p24,27">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|24,27}}</ref>
+
The spell was attributed to the [[Netherese arcanist]] [[Prug]] in [[-1864 DR]] and was originally called '''''Prug's hold being'''''.<ref name="NEoM2e-p24,27">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|24, 27}}</ref>
   
 
==Appendix==
 
==Appendix==
===Appearances===
 
*{{Cite book/FRCS|63}}
 
 
 
===References===
 
===References===
 
{{Refs}}
 
{{Refs}}

Revision as of 04:42, June 30, 2018

Hold monster was an enchantment spell that held a targeted creature helpless.[4]

Effects

This spell functioned in the same manner as hold person, except that it could be used against any creature who failed to resist to its effect.[4]

For as long as the caster concentrated, up to one minute, the spell caused one or more creatures to be paralyzed. While under its effect, a paralyzed creature could repeatedly try to break free from the spell. Undead creatures were immune to this spell.[2]

Components

The spell required verbal, somatic and material components. The material required was one hard metal bar or rod, which could be as small as a three-penny nail,[4] or a small straight piece of iron.[2] It could be replaced by a spellcasting focus.[10]

History

The spell was attributed to the Netherese arcanist Prug in -1864 DR and was originally called Prug's hold being.[1]

Appendix

References

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