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Hold undead was a divine alteration and invocation spell from the protection sphere that enabled the caster to hold several corporeal undead.[1]

Effects[]

The caster could hold 1–4 undead in place for up to five minutes provided they were within a cube measuring 20 feet (6.1 meters) to each side. The hold would be broken if the undead was attacked in any manner.[1]

Components[]

In addition to verbal and somatic components, this spell required as a material component the priest's holy symbol to cast.[1]

History[]

A Netherese arcanist named Prug developed this spell in 2188 NY (−1671 DR).[2]

Appendix[]

See Also[]

References[]

  1. 1.0 1.1 1.2 1.3 Mark Middleton et al. (1999). Priest's Spell Compendium Volume Two. (TSR, Inc), pp. 335–336. ISBN 9780786914210.
  2. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 23–28. ISBN 0-7869-0437-2.
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