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==Creation== |
==Creation== |
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− | Creating a homunculus was a lengthy procedure involving creating the construct's body from clay and ash and mixing it with the blood of the creator. |
+ | Creating a homunculus was a lengthy procedure involving creating the construct's body from clay and ash and mixing it with the blood of the creator.<ref name="MMv.3.5-p154" /> Though some recipes called for the addition of [[mandrake root]].<ref name="MM5e-p188" /> |
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+ | This blood created a mystical bond, allowing the creator to see and hear everything the homunculus experienced over great distances, so long as they were on the same plane. However, there was a drawback in that if the construct was slain, the creator suffered damage.<ref name="MMv.3.5-p154" /><ref name="MM5e-p188" /> |
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==Appendix== |
==Appendix== |
Revision as of 18:14, 23 April 2020
This article does not cite its references or sources. Please help improve this article by introducing appropriate citations. This article has been tagged since 21:10, July 6, 2015 (UTC). If you are using this information for your own research, campaign, or general interest, you should not rely on its accuracy. |
A homunculus (pronounced: /hʌˈmʌŋkjuːlʌs/ hu-MUNK-yoo-lus[6]) was a tiny construct created by spellcasters to act as a spy and servant. Homunculi were created through mysticism and alchemy, using the spellcaster's own blood in the procedure. This blood-link provided a special bond between the homunculus and its creator. The construct was completely loyal to its master and could telepathically transmit anything it saw or heard back to its creator. Although they possessed a telepathic link to their creator, homunculi could not verbally speak.[3]
Description
The appearance of a homunculus varied based on the will of its creator. Many homunculi appeared to be winged humanoid creatures, similar to gargoyles or tiny demons. Some spellcasters made their homunculi appear more human; vain mages even made these constructs look like themselves.[citation needed]
Creation
Creating a homunculus was a lengthy procedure involving creating the construct's body from clay and ash and mixing it with the blood of the creator.[3] Though some recipes called for the addition of mandrake root.[1]
This blood created a mystical bond, allowing the creator to see and hear everything the homunculus experienced over great distances, so long as they were on the same plane. However, there was a drawback in that if the construct was slain, the creator suffered damage.[3][1]
Appendix
This article is incomplete. You can help the Forgotten Realms Wiki by providing more information. |
Appearances
- Novels
- The Alabaster Staff (mentioned)
- Plague of Spells
- Shadowbred
- Stardeep
- Sword Play (mentioned)
- Sword of the Gods: Spinner of Lies
External Links
- Homunculus article at the Eberron Wiki, a wiki for the Eberron campaign setting.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 188. ISBN 978-0786965614.
- ↑ Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 156. ISBN 978-0-7869-4852-9.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 154. ISBN 0-7869-2893-X.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 192. ISBN 1-5607-6619-0.
- ↑ Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 53. ISBN 0-935696-00-8.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 26.