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Horses on Abeir-Toril were used for riding and pulling.[4][5][6]

TermsEdit

Charger
A charger was a generic name for any kind of war horse.[citation needed]
Gelding
A gelding was a horse that had been castrated, often to make it more suitable for use in battle.[citation needed]
Warhorse
A warhorse was any horse that had been trained for combat.[7]

HorsesEdit

Heavy horse breedsEdit

Amphailan
Cream draft
Kromlor
A heavy horse that was believed by local northern historians to be a cross between the Nars and the Chionthar.[8]
Miradan's breed
Nars
Despite its vast strength and size, the Nars was a surprisingly fast breed. They maintained a good disposition and were seldom spooked.[9]
Phlan cart horse
Sembian draft
Tendal
Thymari[10]

Heavy warhorse breedsEdit

Amphailan Black charger
Cormyrean destrier
A newer breed and arguably the finest war horse in all of Faerûn.[11]
Ostorian
Tantran Destrier
Tharurr
These large, but versatile, horses were originally discovered among the ogre tribes of Thar.[12]
Thymari
[13]

Light horse breedsEdit

Amphail Gray
The Amphail Gray was a loyal, hardy yet intelligent mount. It was bred solely in Amphail.[14][11]
Baldurian rider
Barrowright farm horse
Chinothar
A strong, swift and easily-trained breed that was popular in the Western and Eastern Heartlands.[11]
Darromar
Esmel long rider
Fox Trotter
Halruaan
Lhesperan
An elegant breed that originated in the famed horse country of the Shaar.[8]
Mintan
Mucklestone
New Forest
Semphari
Closely related to the Raurin, this exclusive horse was exceptionally lean and graceful.[9]
Shaaran Zebra
This breed of wild horses from the Shaar were striking in appearance, whose coat featured alternating black and white vertical stripes.[9]
Shire riding horse
Sosser
A small, fairly unremarkable mix of various stocks that were popular in the regions north of the Inner Sea. It was sure-footed and could withstand the cold.[9]
Steppe
This rather unattractive, ungainly equine was commonly ridden by the Tuigan tribes and the Rashemi people northeast of the Inner Sea.[12]

Light warhorse breedsEdit

Calimite
A breed of Calishite horse known for its speed and endurance.[11]
Dambraii
While they were prized steeds throughout the Shining South, these horses all but never left Dambrath.[11]
Duskwood skewbald
Emberhawk
Golden Trotter
Ixinosia Longhair
Meth
A short, but powerful breed whose origins dated back to ancient Unther and Mulhorand.[8]
Raurin
A particularly rare horse, whose bloodlines predate the Raurin desert itself.[9]
Shad'iar
These noble, versatile horses were venerated by the nomads who lived in the Lands of the Lion.[9]
Thayan Black
Vilhon

PoniesEdit

Ponies were often used as mounts by smaller humanoids like halflings or small humans.[citation needed]

Pony breedsEdit

Dales pony
A wide variety of mixed-breed ponies that were commonly found on farms and ranches in North Faerûn.[11]
Forest pony
Island pony
A hearty breed, native to the islands of the Trackless Sea.[8]
Orsraun pony
Mountain pony
The Axe of Mirabar, the militia of the city of Mirabar, rode mountain ponies.[15]
Nether pony
Shire pony
Snowflake Mountain pony
Sunrise pony
Wild pony
Around 1372 DR, wild ponies inhabited the Dun Hills.[16]

War pony breeds Edit

Hammer pony
These muscular steeds were bred by the dwarves of the Great Rift and were just as comfortable on the surface as they were in the Underdark.[8]
Whiteshield
This breed of hardy, sure-footed pony was highly valued among the shield dwarves of the north and rarely made available to non-dwarves.[12]

OtherEdit

Donkey breedsEdit

Uglib
This exceptionally hardly, but undeniable ugly, breed of donkey was common among dwarves and gnomes alike.[12]

SpecialEdit

Moon-horse
An intelligent, magic-wielding species of horse native to Evermeet.[17][18]

TrainingEdit

Some of the best-trained horses were trained by the elven House Korianthil.[19]

HorsetailEdit

Horsetail was used by various cultures, including the Azuposi of Maztica, who used it in medicines to treat colds, hay fever, and asthma.[20]

SymbolismEdit

A white horse was the symbol for the sun elf house of Evanara.[21]

Similar creaturesEdit

Animals that resemble horses include pegasi, unicorns, and nightmares.

ReputationEdit

Horses were considered sacred to many faiths of Faerûn. Warhorses were important to followers of Anhur, the Red Knight, and Tempus. Pinto and piebald horses were particularly favored by Deneir; palomino horses to Waukeen. Gray-haired horsed were sacred to Mask, while white ones were sacred to Milil, and chestnut-colored horses to Sune. Mystra favored donkeys, horses, and mules with blue or mismatched eyes. Intelligent horses were also native to the celestial realms of Sehanine Moonbow.[22]

Horses were a kind of novelty for Thymari dragonborn, as such beasts weren't common in Abeir. As such, horses, specially warhorses were highly valued by Thymari, who cared for them as precious friends.[13]

AppendixEdit

Further ReadingEdit

ReferencesEdit

  1. Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), pp. 321,336,340. ISBN 978-0786965614.
  2. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 159. ISBN 978-0-7869-4852-9.
  3. 3.0 3.1 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 273–274. ISBN 0-7869-2893-X.
  4. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook 3.5 edition. (Wizards of the Coast), pp. 131–132. ISBN 0-7869-2886-7.
  5. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (DM's Sourcebook of the Realms). (TSR, Inc), p. 12. ISBN 0-8803-8472-7.
  6. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 94. ISBN 978-1560763581.
  7. Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 273. ISBN 0-7869-2893-X.
  8. 8.0 8.1 8.2 8.3 8.4 Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 155. ISBN 0-7869-3697-5.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 156. ISBN 0-7869-3697-5.
  10. Richard Lee Byers (May 2010). The Captive Flame. (Wizards of the Coast), p. 138. ISBN 0786953969.
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 154. ISBN 0-7869-3697-5.
  12. 12.0 12.1 12.2 12.3 Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 157. ISBN 0-7869-3697-5.
  13. 13.0 13.1 Richard Lee Byers (2010). Whisper of Venom. (Wizards of the Coast), pp. 23–24. ISBN 0786955619.
  14. slade (April 1996). The North: Guide to the Savage Frontier (Cities and Civilization). (TSR, Inc), p. 4. ISBN 0-7869-0391-0.
  15. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 152. ISBN 1-5607-6678-6.
  16. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 141. ISBN 0-7869-1836-5.
  17. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 125. ISBN 1-5607-6829-0.
  18. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 147. ISBN 0-7869-1836-5.
  19. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 40. ISBN 1-5607-6829-0.
  20. John Nephew and Jonathan Tweet (April 1992). City of Gold. (TSR, Inc), p. 20. ISBN 978-1560763222.
  21. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 39. ISBN 1-5607-6829-0.
  22. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Wizards of the Coast. pp. 10–15. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.