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Hulburg was a small city on the northeastern shore of the Moonsea of north Faerûn.[2][3]

Description[]

In the mid-to-late 14th century DR, the city lay in ruins with few other than the Hulmaster family residing within the derelict city itself.[4] Griffonwatch Keep, the ancestral home of the Hulmasters, sat on a rocky outcrop on the eastern edge of the city.[5]

As of the late 15th century DR, the city only occupied a fraction of the area of historical Hulburg, and there were many vacant lots in the city. New construction was built on top of the foundations and basements of ruined buildings. In many cases, the old cellars remained intact and formed interconnected underground passages that could be used to travel underground through the city unnoticed.[1] The inland parts of the city, outside of most new construction but inside the old walls, was a district known as Old Hulburg.[5]

Geography[]

Hulburg sat just east of Thar on the northeastern shore of the Moonsea, and had a fine natural harbor. The city was situated between two rocky headlands, Keldon Head and Easthead. By the late 15th century DR, Spellplague-changed land was common in the vicinity of Hulburg and unnatural green hills rose just to the east of the city. Additionally, a rock formation known as the Arches jutted into the Moonsea near Hulburg's harbor. The Winterspear River ran through the center of the city.[5]

The road leading south and west along the Moonsea coast to Thentia was called the Ruined Way,[6] while the road north toward Thar and Vaasa was the Vale Road.[7]

Climate[]

Hulburg had winters cold enough to freeze over the harbor several months of the year.[1]

Religion[]

The people of Hulburg were pragmatic and seemed to have little use for gods. There was a small sisterhood of Shar priestesses in the city and a temple of Cyric stood briefly during the reign of Maroth Marstel until it was destroyed by Geran Hulmaster and Sarth Khul Riizar.[1]

Government[]

Hulburg was ruled by a lord called a harmach, a title held by the Hulmaster family for many generations until 1479 DR when the Merchant Council, with the help of the elven shadow mage Rhovann engineered a coup against the Hulmasters, forcing them into exile in neighboring Thentia.[8] The Hulmasters retook their city in 1480 DR and Natali Hulmaster was made harmach, while Kara Hulmaster was made regent until her niece grew up.[1]

Law and Order[]

In the late 15th century DR, a militia called the Shieldsworn kept order in the town, but that changed when Sergen Hulmaster became the Keeper of Duties for the harmach's council and began giving out trade concessions. The trading companies who came to town formed a merchant council and hired mercenaries to police the town in the form of the Council Watch, though they more often ignored those who worked for—or in the best interests of—the members of the council. Since then, the Shieldsworn were only allowed to deal with high crimes, such as murder.[5]

Slaving was outlawed for several generations, as was the opening of barrows on the lands within several miles of the town, owing to the fear of awakening the undead and incurring the wrath of Aesperus, the King in Copper.[5]

History[]

Hulburg was founded in the Year of the Cold Claws, 940 DR[2][9] as a bulwark against orcs and giants in Thar, consisting of a barracks, training grounds, and huge walls, but it became a town as soldiers' families began to arrive.[2] While the Hulmaster clan claimed to be descended from the founder and first harmach of the town,[4] Cosimar Nanthon,[10] the first lord of Hulburg to bear their name was Ivar Hulmaster in the Year of the Keening Gale, 1050 DR, who was installed by King Aesperus of Thentur.[11][12]

Hulburg was destroyed and rebuilt several times over the centuries. First, it was destroyed in a surprise attack by an army of giants in the Year of the Scourge, 1150 DR,[13] but was rebuilt shortly thereafter.[2] In the Year of the Blade, 1275 DR, Hulburg was devastated by hordes of orcs and ogres pouring out of Thar.[citation needed] During the Moonsea War of the Year of Thunder, 1306 DR,[14] Hulburg was defeated by Mulmaster and razed to the ground, but rebuilt once again.[2] Finally, a horde of orcs in alliance with forces of Zhentil Keep destroyed Hulburg in the Year of the Bright Blade, 1347 DR.[15] The population plummeted, with only a few still living in the area, and mostly in the outlying areas.[2]

Hulburg remained in ruins for decades, and the fortunes of the Hulmaster family steadily declined. By the Year of the Shield, 1367 DR, the then-patriarch of the family and harmach of the city, Agryl Hulmaster, began trying to foist his adult children onto travelers in hopes of marrying them off to anyone with money.[4] His heir, Angar Hulmaster, would end up marrying the daughter of a similarly depleted family from Thentia, and would go on to rule as the the next harmach. In the Year of Risen Elfkin, 1375 DR, the city was seized by the Red Plumes after their ouster from Hillsfar by Zhentil Keep, who held the town for a year before their leaders vanished and Angar seized control of the organization, incorporating them as Hulburgians.[10] Angar would go on to rebuilt the city[16] having struck a deal with the lich Aesperus,[17] who at the time dwelt in the Vault of the Dead beneath the city.[4]

The city slowly repopulated, and as of the late 15th century DR, it had several thousand inhabitants.[5] In the Year of the Ageless One, 1479 DR, it was attacked by the Blood Skull orcs of Thar and their allies, who were repelled but with heavy losses at the Battle of Lendon's Dike.[5][18] This was revealed to have been orchestrated as the first of several attempts by the Warlock Knights of Vaasa to seize control of the city in order to secure a trade route over the Galena Mountains. During this time, control of the city was briefly seized by Rhovann Disarnnyl, but the Hulmasters regained control in the Year of Deep Water Drifting, 1480 DR.[19]

Appendix[]

Appearances[]

Novels
SwordmageCorsairAvenger
Short Stories
"The King in Copper" in Realms of the Dead

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Richard Baker (Nov 2010). Avenger. (Wizards of the Coast). ISBN 0786955759.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 42. ISBN 978-0786900923.
  3. Map included in Richard Baker (December 2008). Swordmage (Massmarket Paperback). (Wizards of the Coast). ISBN 978-0-7869-5022-5.
  4. 4.0 4.1 4.2 4.3 John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 43. ISBN 978-0786900923.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Richard Baker (May 2008). Swordmage. (Wizards of the Coast). ISBN 0786947881.
  6. Brian R. James (April 2010). “Realmslore: Vaasa”. In Chris Youngs ed. Dungeon #177 (Wizards of the Coast) (177)., p. 81.
  7. Richard Baker (May 2008). Swordmage. (Wizards of the Coast), chap. 7. ISBN 0786947881.
  8. Richard Baker (Nov 2009). Corsair. (Wizards of the Coast). ISBN 0786953071.
  9. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 112. ISBN 978-0-7869-4731-7.
  10. 10.0 10.1 Richard Baker (January, 2010). Realms of the Dead ("The King in Copper"). (Wizards of the Coast). ISBN 0786953632.
  11. Richard Baker (Nov 2010). Avenger. (Wizards of the Coast), chap. 11. ISBN 0786955759.
  12. Richard Baker (January, 2010). Realms of the Dead ("The King in Copper"). (Wizards of the Coast). ISBN 0786953632.
  13. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 119. ISBN 978-0-7869-4731-7.
  14. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 1304. ISBN 978-0-7869-4731-7.
  15. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 139. ISBN 978-0-7869-4731-7.
  16. Richard Baker (May 2008). Swordmage. (Wizards of the Coast), chap. 1. ISBN 0786947881.
  17. Richard Baker (Nov 2010). Avenger. (Wizards of the Coast), chap. 11. ISBN 0786955759.
  18. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 150. ISBN 978-0-7869-4924-3.
  19. Richard Baker (Nov 2010). Avenger. (Wizards of the Coast), chap. 15. ISBN 0786955759.
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