Description[edit | edit source]
The city of 1479 DR only occupied a fraction of the area of historical Hulburg and there were many vacant lots in the city. New construction was built on top of the foundations and basements of ruined buildings. In many cases, the old cellars remained intact and formed interconnected underground passages that could be used to travel underground through the city unnoticed.
Geography[edit | edit source]
Hulburg sat just east of Thar on the northeastern shore of the Moonsea, and had a fine natural harbor. The city was situated between two rocky headlands, Keldon Head and Easthead. By 1479 DR, Spellplague-changed land was common in the vicinity of Hulburg and unnatural green hills rose just to the east of the city. Additionally, a rock formation known as the Arches jutted into the Moonsea near Hulburg's harbor. The Winterspear river ran through the center of the city.
Religion[edit | edit source]
The people of Hulburg were pragmatic and seemed to have little use for gods. There was a small sisterhood of Shar priestesses in the city and a temple of Cyric stood briefly during the reign of Maroth Marstel until it was destroyed by Geran Hulmaster and Sarth Khul Riizar.
Climate[edit | edit source]
Hulburg had winters cold enough to freeze over the harbor several months of the year.
Government[edit | edit source]
Hulburg was ruled by the Hulmaster family for many generations until 1479 DR when the Merchant Council, with the help of the elven shadow mage Rhovann engineered a coup against the Hulmasters, forcing them into exile in neighboring Thentia. The Hulmasters retook their city in 1480 DR and Natali Hulmaster was made harmach, while Kara Hulmaster was made regent until her niece grew up.
Law and order[edit | edit source]
For many years, the Shieldsworn kept order in the town, but that changed when Sergen Hulmaster became the Keeper of Duties for the harmach's council and began giving out trade concessions. The trading companies who came to town formed a merchant council and hired mercenaries to police the town in the form of the Council Watch, though they more often ignored those who worked for—or in the best interests of—the members of the council. Since then, the Shieldsworn were only allowed to deal with high crimes, such as murder.
Slaving was outlawed for several generations, as was the opening of barrows on the lands within several miles of the town, owing to the fear of awakening the undead and incurring the wrath of Aesperus, the King in Copper.
History[edit | edit source]
The city was first destroyed in a surprise attack by an army of giants in the Year of the Bloody Fields, 1150 DR, and was rebuilt shortly thereafter. In 1275 DR, Hulburg was devastated by hordes of orcs and ogres pouring out of Thar.
An horde of orcs in alliance with forces of Zhentil Keep destroyed Hulburg in the Year of the Bright Blade, 1347 DR. The population plummeted, with only a few still living in the area, and mostly in the outlying areas.
The city slowly repopulated, and as of the 1470s DR, it had several thousand inhabitants. In the Year of the Ageless One, 1479 DR, it was attacked by the Blood Skull orcs of Thar and their allies, who were repelled but with heavy losses at the Battle of Lendon's Dike.
References[edit | edit source]
- Richard Baker (Nov 2010). Avenger. (Wizards of the Coast). ISBN 0786955759.
- John Terra (January 1995). “Reference Guide”. In Allison Lassieur ed. The Moonsea (TSR, Inc.), p. 42. ISBN 978-0786900923.
- Richard Baker (May 2008). Swordmage. (Wizards of the Coast). ISBN 0786947881.
- Richard Baker (Nov 2009). Corsair. (Wizards of the Coast). ISBN 0786953071.
- Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 112. ISBN 978-0-7869-4731-7.
- Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 119. ISBN 978-0-7869-4731-7.
- Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 134. ISBN 978-0-7869-4731-7.
- Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 139. ISBN 978-0-7869-4731-7.
- Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 150. ISBN 978-0-7869-4924-3.