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Hypnosis,[3] also known as post-hypnotic suggestion, was a minor psionic devotion of the telepathy discipline[1] that allowed a manfifester to implant a command into another creature.[1][3]

Effects[]

This power was described by some as being similar to the spells charm person, charm monster, or suggestion Older variants of the power allowed one to outright instruct a creature to undertake a reasonable course of action—this meant one could not instruct a creature to do things such as killing themselves or their friends—as well as implant a post-hypnotic suggestion within their subconscious. This post-hypnotic suggestion had a small chance of wearing off with every proceeding day.[3]

In later years, this minor devotion only allowed a manifester to implant a post-hypnotic suggestion, as well as what situation would trigger the action. This suggestion likewise had to be a reasonable course of action, that being something that would not go against the creature's alignment.[1]

Either version of this power could only affect creatures that were semi-intelligent or exceptionally intelligent. Anything less than or greater than this, creatures that were very dim or brilliant, were not susceptible.[3][1] If the power back-fired on the psionicist, the victim would be made aware of the post-hypnotic suggestion.[1]

Prerequisite Powers[]

In order to learn this power, a psionicist first had to possess the powers contact and mindlink.[1]

Users[]

Hypnosis manifested as an innate psionic ability by greater shedu,[4][5] illithids,[6][7] and illithiliches.[8] It was also commonly exhibited by yuan-ti.[9][10]

Known/Notable Users[]

Appendix[]

Appearances[]

References[]