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Ice Road Trackers is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5th edition ruleset. It is part of the A Plague of Ancients series of adventures published for the D&D Adventurers League. It focuses on Icewind Dale, and is an adventure designed for 1st- to 2nd-level characters.

A trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North.[1]

Index[]

Creatures[]

gnollhyenamuskratotterwalruswolfzombie

Magic[]

Items
boots of false tracksersatz eyesmoldering armorunbreakable arrow
Potions
oil of slipperinesspotion of poison resistance
Spells
cure woundsdivinationgreater restorationidentifylesser restorationprayer of healingraise deadremove curserevivifyspeak with deadtrue resurrection

Appendix[]

Credits[]

References[]

  1. 1.0 1.1 1.2 Shawn Merwin (2020). Ice Road Trackers (DDAL10-00) (PDF). D&D Adventurers League: A Plague of Ancients (Wizards of the Coast), p. 1.

Connections[]









Ice Road TrackersThe Frozen NorthGnashing TeethDivining EvilCold BenevolenceA Blight in the DarknessThe Fallen StarInto DarknessVolatile ThoughtsThe Great Knucklehead RallyTerror in Ten Towns

Breaking Umberlee's ResolveBlood in the WaterSaving SilverbeardForeign AffairsUncertain ScrutinyThimbleriggingMoment of PeaceThe Harrowing of HellVile BountyUnsafe HarborageShadows in the StacksTo Walk the Cold DarkAssault on Myth NantarWings of Death
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