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Icewind Dale was an arctic region along the northernmost part of the Sword Coast North, in northwest Faerûn.[2]

HistoryEdit

The region was first populated when Northlander longships reached the area during the last centuries of the Illefarn empire. Initially settling on the islands, the northlanders would eventually settle Icewind Dale.[citation needed]

GeographyEdit

Icewind Dale was an icy tundra and the northernmost explored area of Faerûn. Its only permanent settlements were known as Ten-Towns, a confederation of a number of minor settlements cooperating with each other.[2] On the northern face of Kelvin's Cairn, the only mountain in the region, was a cave where Drizzt Do'Urden resided for some time as a ranger and protector of Ten-Towns.[citation needed] Three lakes, whose temperature even in the summer months was cold enough to kill a man, were the only known places to find the knucklehead trout, a fish whose bones were almost exactly like ivory.[citation needed]

GovernmentEdit

The capital of the region was the town of Bryn Shander.[3]

InhabitantsEdit

The region was mainly populated by fishermen, craftsmen, rangers, dwarves mining the depths for minerals and precious stones, barbarians, and merchants who tolerated the hostile climate in the hope of trading in ivory and gems.[2] The region was home to a number of white dragons.[3]

Geographical FeaturesEdit

IWD HoW WMap

Kelvin's Cairn, Lonelywood, and Maer Dualdon

Lakes
Mountains
Rivers
Roads & Trails
Valleys

Notable LocationsEdit

Settlements

AppendixEdit

AppearancesEdit

Adventures
Novels
Comics
Video Games

External linksEdit

ReferencesEdit

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