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Immoliths greatly despised living creatures, and they were often found accompanying other undead such as liches and vampires, although they could also be found with other demons such as horde ghouls, mezzodemons, and vrocks.
Immoliths were immune to all disease, fire, and poison.
Immoliths were perpetually surrounded by flames and foes getting too close were likely to catch fire. They attacked with their claws, which could also cause foes to catch fire.
An immolith could curse enemies, which slowed them down and caused them to catch fire, and an immolith's grab could eliminate enemies' fire resistance. An immolith could heal itself and any nearby undead creatures.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 56. ISBN 978-0-7869-4852-9.
- ↑ Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 57. ISBN 978-0-7869-4852-9.
Dybbuk • Guecubu • Manitou
Alkilith • Armanite • Arrow demon • Babau • Balor • Bar-lgura • Bulezau • Cerebrilith • Chasme • Dretch • Glabrezu • Goristro • Hezrou • Kastighur • Klurichir • Mane • Marilith • Maurezhi • Molydeus • Nabassu • Nalfeshnee • Sorrowsworn demon • Succubus • Uridezu • Vrock • Yochlol
Bebilith • Ghour • Immolith • Kazrith • Maw demon • Quasit • Retriever • Shadow demon • Shoosuva • Sibriex • Wastrilith