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Immunity to adherence was an arcane spell used in the Underdark, which would allow the target to become temporarily immune to both natural and magical web-like materials.[1][note 1]

Effects[]

The spell would work on any creature that the caster touched, including themselves. Once the spell was cast, the recipient could move through the web-like material, as if there was no material clinging to them at all.[1]

The types of materials affected by the spell were natural and magical webs, mimic pseudopods, cave fisher filaments, quicksand, and viscid globs.[1]

Components[]

As well as verbal and somatic components, the material components consisted of a windborn seed and a drop of either alcohol, water, tears, or saliva.[1]

Appendix[]

Notes[]

  1. This spell did not allow passage through existing magical webs acting as gates, or to free those already stuck in web-like materials. For a spell which allowed for this, see the higher-level passweb spell.

Appearances[]

Video Games

References[]

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