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Imoen was a human female Bhaalspawn who was raised in Candlekeep, alongside Gorion's Ward. After the death of Gorion and his ward's subsequent escape, Imoen travelled with them until the prophecy of the Bhaalspawn was fulfilled. Unlike her half-siblings, she was not severely affected by the presence of Bhaal's soul within her.


Imoen was of slight build,[5] with long hair and pale skin.[6]

The Games Edit

Imoen is a party NPC in the computer roleplaying games Baldur's Gate, Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal. She is the protagonist's first companion after Gorion's murder.


Imoen was the player character's closest friend and nearly only peer when they were growing up in Candlekeep. She was brought in much like them, an orphan adopted by Gorion, but ten years later in life. Of her past, even less is ever mentioned than of the protagonist's. She was close to Gorion, but preferred the company of the innkeeper Winthrop, possibly due to her own carefree and not very serious nature. She seems to have picked up thief skills even when already living in the citadel; a remark of hers suggests that she was in the habit of pickpocketing the monks there.

Imoen left Candlekeep at the same time as the protagonist, when both were about twenty. Gorion had received a letter from Elminster that warned him that Sarevok, who knew the player character was a Bhaalspawn, would move against them soon, and prompted them to leave to seek shelter elsewhere. Though she cannot have understood much of the letter, Imoen followed the pair after reading it, and witnessed Gorion's murder by Sarevok's hand. After this, she joined the protagonist and stuck with them faithfully until the end of the conflict with Sarevok.

During the campaign against Sarevok, the player character's Bhaalspawn nature was revealed, explaining both Sarevok's interest in them and their strange dreams and developing array of spell-like abilities. Imoen, however, was beset upon neither by Sarevok nor her own Bhaalspawn essence; her good cheer and innocence temporarily protected her from the influence of the latter, and almost no-one knew or suspected that she shared the taint. One person who did, or at least found out, was Jon Irenicus, who captured the whole party, killing or imprisoning the rest but conducting painful experiments on the protagonist and Imoen in a hideout below Waukeen's Promenade in Athkatla. His goal was to extract the two Bhaalspawn's divine souls to counter the curse put upon him and his ally Bodhi. He put Imoen through some mental torture, including forcing her to watch as he dissected her friend Khalid, in order to bring out the taint in her. This left her confused and with a peculiar fascination with death she herself found disturbing.

Before Irenicus could complete his experimentation, his hideout was attacked by Shadow Thieves, who rightly saw him as an ally to Bodhi's vampire thieves' guild that was competing with them. Irenicus proceeded to destroy most of them single-handedly in a prolonged battle, but right at the beginning of it, Imoen's cell was damaged, and she was able to slip free. She went on to let out the player character, and they escaped together. They also found Jaheira and Minsc of their old companions trapped nearby. The remaining two party members, Khalid and Dynaheir, had both been killed. Making their way through Irenicus's twisted dungeon, the group also ran into Yoshimo, who claimed to have been captured like they.

When the group finally made it out of the dungeon, it was to find Irenicus battling a number of assassins, after which he turned his attention to them. Imoen attacked him with magic just before a group of Cowled Wizards teleported in to stop the magical disturbance and arrest those responsible. After killing several of them in a matter of seconds, Irenicus conceded to go with them, but only under the condition that Imoen be taken as well. Since all arcane spellcasting in Athkatla without a license is forbidden, the wizards complied, teleporting away with their prisoners. The two were examined, pronounced deviants, and taken to Spellhold.

After languishing in the wizard asylum for some time, with no sign of rescue by the player character, Imoen was again approached by Irenicus, who by then had taken control of the entire institution. He set up a complicated, technical ritual that parted Imoen of the majority of her soul and infused it into Bodhi. Imoen was left nearly senseless, alternating between morbid dullness and aggression.

When, after a series of adventures, the protagonist finally arrived at Spellhold, the mage captured them and repeated the same process as he had done with Imoen, stealing their soul for himself. He then ordered Bodhi to dispose of their entire party and Imoen. Imoen regained her senses around this time and naturally asked to join the party again when a chance to escape presented itself. They got out of Spellhold because Bodhi wanted to hunt them for sport in the dungeons below but was driven away when the player character's uncontrolled taint caused them to transform in to the Slayer. Imoen, not possessed of such strong Bhaal essence or willpower, suffered no such dramatic effects. Her soul was eventually recovered when Bodhi was destroyed.

Imoen also appears in a number of the player character's dreams during Baldur's Gate II: Shadows of Amn. At first, she seems to represent herself, speaking dreamily not unlike the way she does after Irenicus's treatment. During Irenicus's ritual to steal the player character's soul, she appears in a dream sequence where they have to lure a representation of Bhaal within themselves to her sight in order to defeat it, and seems to represent their own independent soul. Finally, after the player character has already turned into Slayer unwillingly, their dream features a version of Imoen that speaks for the uncontrolled taint within them, telling them to become a mindless killing machine; after this, the protagonist gains the ability to assume the form of the Slayer of their own will.

Imoen may, if so chosen, follow the protagonist on into Baldur's Gate II: Throne of Bhaal, or be summoned into their party in the Pocket Plane. There, she may also be used to donate an insignificantly small portion of her soul to resurrect Sarevok. During this story, her Bhaalspawn essence will finally begin to show the same way as her sibling's, in the form of disturbing dreams and urges and developing powers. (These show up through dialogues with the player character; in an unmodified version of the game, they don't activate properly.) At the end, she will willingly relinquish her share of the essence of Bhaal.

If Imoen is with the party at the end, her ending story tells she will go on her own first back to Candlekeep, but then further north, and eventually become both a Harper and an Archmage, associating with others like her such as Elminster and Khelben "Blackstaff" Arunsun, occasionally seen to be telling them to stop being such stick-in-the-muds. She grows in power and influence, spawning rumours that she founded her own thieves' guild which operated from Tethyr to Neverwinter - but when asked about it, she cheerfully avoids the subject.

Traits and AbilitiesEdit

Right from the first, Imoen is a very useful party member. In Baldur's Gate, she starts out as a 1st-level thief, meaning that the player is free to develop her thief skills as they see fit. She also has very good abilities overall, including high charisma that may be helpful in getting positive reactions from NPCs, and high intelligence that allows her to dual-class as a mage. In Baldur's Gate II, that's just what she has done, retaining enough thief skills to deal with traps and locks tolerably even as the difficulty of the game rises. As a mage, she will eventually grow truly powerful if taken through the game and expansion. Her level as mage does not lag much behind single-class wizards.

Imoen is cheerful and friendly, sometimes intentionally childish, and often annoying in a way befitting a little sister (though she's not significantly younger than the player character). Facing Irenicus and her Bhaalspawn essence makes her more troubled and uncertain, but the innocence that allowed her to avoid the effects of the taint never really disappears, even if she becomes more jaded at the same time. She's loyal to the player character and will usually stick with them no matter what, given the chance.

Voice ActingEdit

Imoen is voiced by Melissa Disney.


  • "I've done had enough of this."
  • "Watcha' want?"
  • "I care not"
  • "Yep?"
  • "This way"
  • "I am gone."
  • "Yer a queer fellow."
  • "I know nothing more, so leave me to go."
  • "Good on you if you save the day."
  • "Do ya wanna tell me a story bout' trollops and plug tails? Please?"
  • "Back home, Puff-guts would always tell me a story."
  • (When first encountered) "Heya! it's me, Imoen."
  • (When attacking) "My blade will cut you down to size!"
  • (When in a dungeon) "Tis' something most unnatural here, and I want no part of it."
  • (When tired) "-Yawn- I'm gettin' a little sleepy."
  • (If not doing anything for a while) "Booooooriiiing!"
  • (When near death) I feel so cold.....

The Novels Edit

Imoen grew up in Candlekeep together with Abdel Adrian, becoming friends with him in spite of his often cruel teasing of her. When he left out into the world to become a mercenary, she stayed behind. They met again at least after he had killed Sarevok, as they were both captured by Jon Irenicus and the Shadow Thieves. Irenicus was aware that they were Bhaalspawn and wished to turned them into avatars of Bhaal in order to use them to attack Suldanessellar. They found themselves imprisoned along with Jaheira who had been with Adrian, and some others whose reason for being present in the dungeon is not known. The deal between Irenicus and the Shadow Thieves went sour, there was some fighting, and Adrian escaped, but Imoen, Jaheira and Irenicus were all detained by the Cowled Wizards and taken to Spellhold. Adrian came to rescue them soon after, but ran straight into Irenicus's trap. Both he and Imoen were transformed into monsters that slaughtered everyone present except Jaheira, forcing Irenicus to flee. Imoen escaped the asylum with the two others, ending up in the Underdark. There, they encountered the silver dragon Adalon, who disguised them as drow so that they might infiltrate Ust Natha and recover her eggs. During their stay there, Phaere ordered Imoen to sleep with her, which she seemed to find quite palatable. After the three had escaped the Underdark, Imoen was eventually captured by Irenicus, who finally turned her into an avatar of Bhaal as per his plans and sent it to attack the elves of Suldanessellar. Fortunately, Adrian was able to save her by ripping the avatar to pieces, revealing her underneath. She subsequently helped call him back from "hell", which was achieved by calling his name and digging the ground until his head came up.

Later, after she had escaped and left Irenicus far behind her, Imoen joined Abdel in killing Illasera, a female Bhaalspawn, one of the five that wished to bring their father back after Sarevok's death. She was killed before all of the Five were destroyed.



Games Edit


  1. 1.0 1.1 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
  2. Chris Avellone (January 1999). “Baldur's Gate: Candlekeep”. In Dave Gross ed. Dragon #255 (TSR, Inc.), pp. 54–58.
  3. Beamdog (March 2016). Designed by Philip Daigle, et al. Baldur's Gate: Siege of Dragonspear. Beamdog.
  4. BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.
  5. Philip Athans (September 2000). Baldur's Gate II: Shadows of Amn. (Wizards of the Coast), p. 1. ISBN 0-7869-1569-2.
  6. Philip Athans (September 2000). Baldur's Gate II: Shadows of Amn. (Wizards of the Coast), p. 2. ISBN 0-7869-1569-2.


External linksEdit

Companions of Abdel Adrian
During the Sword Coast Iron Crisis
During the Bhaalspawn Crisis
ImoenJaheiraMinscSarevok AnchevYoshimo

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