In Memory of Evermeet is a one round adventure module set in the Living City organized play program. It was published in 1999, and is intended for adventurers of all levels.
“
Children have been disappearing throughout Ravens Bluff. The daughter of an influential merchant has gone missing and he wants you to find her.
”
Index[]
Characters[]
Angus Delinor • Bosco • Branwen Delinor • Camilla Swann • Corin • Gnerimar Thistledown • Grondil Hammersforge • Jeromal the Moneychanger • Mikel • Org • Rod Haring • Sarah • Sslinith • Sarilana Moonglow (White Fox) • Torinil
Creatures[]
Locations[]
Buildings & Landmarks
Camilla Swann's shop • Delinor's Cloth and Clothing • Haring's Clothier • House of the White Bear • Ravens Bluff Morgue
Referenced only
Temple of Selûne
Referenced only
Temple of Selûne
Districts & Neighborhoods
Islands
Referenced only
Evermeet
Evermeet
Nations
Referenced only
Thay
Thay
Settlements
Magic[]
Items
Spells
animate dead • armor • audible glamor • cause deafness • cause light wounds • chill touch • command • dancing lights • darkness • darkness, 15' radius • detect magic • detect undead • enervation • feign death • free action • fumble • glitterdust • glyph of warding • hold person • invisibility • levitate • lightning bolt • magic missile • Melf's minute meteors • protection from good • protection from good, 10' radius • protection from normal missiles • silence, 15' radius • slay living • spectral hand • stoneskin • summon shadow • transmute rock to mud • vampiric touch • wraithform
Referenced only
blacklight • cure disease • detect alignment • dispel magic • remove curse • speak with dead
Referenced only
blacklight • cure disease • detect alignment • dispel magic • remove curse • speak with dead
Organizations[]
Religions[]
Miscellaneous[]
Armor & Clothing
Classes
Currency
Events
Referenced only
Ravens Bluff war
Ravens Bluff war
Items
Materials & Substances
Professions
Weapons