Incense was common in many religious rituals across Faerûn. It was also a material component in a variety of spells. It was also very popular in Sambral, one of the Windrise Ports of Laerakond, where it had religious significance.
Incense was an essential material in a priest's pack and was also usually carried by acolytes of temples. It was most commonly found in the form of sticks that could be lighted directly, or blocks that could be burned in braziers or censers.
- Dream vision
- Commune with greater spirit
- Commune with lesser spirit
- Hypnotic pattern
- Invisible stalker
- Smoky form
- Summon spirit
- Incense of consecration
- Incense of the Gorgon, a foul smelling form of incense that created a magical cloud with the affect of petrification.
- Incense of meditation
- Incense of obsession
- Mesquite, a form of healing incense that the Azuposi derived from a plant of the same name.
- Temple incense, a form of incense that was commonly used throughout Toril at altars and in temple braziers.
- Cloud giants were known to scatter incense into the wind each morning as a religious practice.
- Bundles of incense stick were one of many items that had to be annually gifted to a Djangkong by their descendants.
- Incense was one of the major imports of the Mulhorand empire.
- Incense was one of the major exports of the Yikarian Empire.
- Wizard slayers were known to ritually inhale incense on a regular basis, starting at a young age.
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- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 36. ISBN 0-9356-9601-6.
- ↑ 2.0 2.1 2.2 2.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 34–36, 50. ISBN 0-5607-6327-2.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 223–277. ISBN 978-0-7869-6560-1.
- ↑ Eric E. Menge (2009-09-11). The Burning Scent of Perfumed Swords (MINI1-02) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. pp. 50–52. Retrieved on 2017-07-18.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 127, 151. ISBN 978-0-7869-6560-1.
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 116. ISBN 0-7869-3136-1.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.). ISBN 1-56076-109-1.
- ↑ David "Zeb" Cook (1989). Dungeon Master's Guide 2nd edition. (TSR, Inc.), p. 172. ISBN 0-88038-729-7.
- ↑ John Nephew and Jonathan Tweet (April 1992). City of Gold. (TSR, Inc), p. 20. ISBN 978-1560763222.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 35. ISBN 0-5607-6327-2.
- ↑ Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 48. ISBN 0-7869-0163-2.
- ↑ Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.), pp. 40–41. ISBN 0-88038-851-X.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 31. ISBN 0-7869-1836-5.
- ↑ Wolfgang Baur (November 1997). “Campaign Classics: The Roof of the World”. In Dave Gross ed. Dragon #241 (TSR, Inc.), pp. 88–95.
- ↑ Rick Swan (1995). The Complete Barbarian's Handbook. (TSR, Inc), p. 50. ISBN 0-7869-0090-3.