Incense was common in many religious rituals across Faerûn.[2] It was also a material component in a variety of spells.[3] It was also very popular in Sambral, one of the Windrise Ports of Laerakond, where it had religious significance.[4]
Description
Incense was an essential material in a priest's pack and was also usually carried by acolytes of temples.[5] It was most commonly found in the form of sticks that could be lighted directly, or blocks that could be burned in braziers or censers.[2]
Powers
A number of incenses with magic-enhancing properties were available for purchase through Aurora's Whole Realms Catalogue.[2]
Uses
Incense was used as a material component in several spells, especially in Kara-Tur. It is used in the following spells:
- Bargain
- Call
- Dream vision
- Commune with greater spirit
- Commune with lesser spirit
- Hypnotic pattern
- Invisible stalker
- Smoky form
- Summon spirit
Varieties
- Incense of consecration[6]
- Incense of the Gorgon, a foul smelling form of incense that created a magical cloud with the affect of petrification.[7]
- Incense of meditation
- Incense of obsession[8]
- Mesquite, a form of healing incense that the Azuposi derived from a plant of the same name.[9]
- Temple incense, a form of incense that was commonly used throughout Toril at altars and in temple braziers.[10]
Trivia
- Cloud giants were known to scatter incense into the wind each morning as a religious practice.[11]
- Bundles of incense stick were one of many items that had to be annually gifted to a Djangkong by their descendants.[12]
- Incense was one of the major imports of the Mulhorand empire.[13]
- Incense was one of the major exports of the Yikarian Empire.[14]
- Wizard slayers were known to ritually inhale incense on a regular basis, starting at a young age.[15]
Appendix
This article is incomplete. You can help the Forgotten Realms Wiki by providing more information. |
Appearances
- Adventures
- The Accursed Tower
- Referenced only
- Baldur's Gate: Descent into Avernus
- Novels
- Errand of Mercy
- Video Games
- Hillsfar • Baldur's Gate III
External Links
References
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 36. ISBN 0-9356-9601-6.
- ↑ 2.0 2.1 2.2 2.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 34–36, 50. ISBN 0-5607-6327-2.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 223–277. ISBN 978-0-7869-6560-1.
- ↑ Template:Cite LFR/MINI1-02/The Burning Scent of Perfumed Swords
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 127, 151. ISBN 978-0-7869-6560-1.
- ↑ James Wyatt, Darrin Drader, Christopher Perkins (October 2003). Book of Exalted Deeds. (TSR, Inc), p. 116. ISBN 0-7869-3136-1.
- ↑ Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 133. ISBN 1-56076-109-1.
- ↑ David "Zeb" Cook (1989). Dungeon Master's Guide 2nd edition. (TSR, Inc.), p. 172. ISBN 0-88038-729-7.
- ↑ John Nephew and Jonathan Tweet (April 1992). City of Gold. (TSR, Inc), p. 20. ISBN 978-1560763222.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 35. ISBN 0-5607-6327-2.
- ↑ Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 48. ISBN 0-7869-0163-2.
- ↑ Rick Swan (July 1990). Monstrous Compendium Kara-Tur Appendix. (TSR, Inc.), pp. 40–41. ISBN 0-88038-851-X.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 31. ISBN 0-7869-1836-5.
- ↑ Wolfgang Baur (November 1997). “Campaign Classics: The Roof of the World”. In Dave Gross ed. Dragon #241 (TSR, Inc.), pp. 88–95.
- ↑ Rick Swan (1995). The Complete Barbarian's Handbook. (TSR, Inc), p. 50. ISBN 0-7869-0090-3.