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Inferno was a transmutation spell for druids that set a creature aflame.[1]

EffectsEdit

When a druid cast this spell, one target creature in close range caught fire, burning them severely, with clothing, hair, items, and even flesh burning ferociously. While sufficiently robust being could resist, mundane, flammable items they held would not. After several seconds, the target or their allies could react and try to extinguish the flames, such as they patting them, rolling on the ground, jumping into water, or using magic, with varying degrees of effectiveness. While the flames died down over the course of half-a-minute, they did not halt, and continued for almost a minute, or longer for more capable casters.[1]

ComponentsEdit

As well as verbal and somatic component, to cast the spell, a druid needed a glob of beeswax as a material component.[1]

AppendixEdit

ReferencesEdit

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