Inquisitives were rogues that specialized in discovering truths in the world, by uncovering secrets and solving puzzles of the unknown.[1]
Culture[]
These individuals were highly valued among the leadership of the Waterdhavian adventuring company Acquisitions Incorporated.[2]
Abilities[]
These rogues finely honed their ability to process the words and actions of others. They excelled at deductive reasoning, had masterful attention to detail, and let no clue go unexamined. Inquisitives learned to readily identify any lie they heard in conversation.[1][2]
They specialized in fighting off creatures that preyed upon the innocent and obscured their presence among everyday folk. They trained themselves to see through illusion and obfuscation and to strike true against hidden enemies such as shapechangers.[1]
Their senses became so finely tuned, inquisitives could discern an opponent's weaknesses in battle and strike against where they were most vulnerable.[1][2]
Appendix[]
See Also[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 45–46. ISBN 978-0-7869-6612-7.
- ↑ 2.0 2.1 2.2 2.3 Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray (June 18, 2019). Acquisitions Incorporated. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 67. ISBN 978-0786966905.
Connections[]
Artificer
Alchemist • Artillerist
Bard
College of Glamour • College of Lore • College of Swords • College of Valor • College of Whispers
Ranger
Beast master • Hunter • Gloom stalker • Monster slayer • Swarmkeeper
Rogue
Arcane trickster • Assassin • Inquisitive • Mastermind • Scout • Soulknife • Swashbuckler • Thief
Sorcerer
Aberrant mind • Clockwork soul • Dragon magic • Shadow magic • Storm sorcery • Wild magic
Warlock
Celestial patron • Archfey patron • Hexblade • Fiend patron • Great Old One patron • Undying patron
Wizard
Abjurer • Conjurer • Diviner • Enchanter • Evoker • Illusionist • Necromancer • Transmuter • War mage
Cleric
Death domain • Divine domain • Knowledge domain • Life domain • Light domain • Nature domain • Tempest domain • Trickery domain
Druid
Circle of Dreams • Circle of the Land • Circle of the Moon • Circle of the Shepherd • Circle of Spores • Circle of Stars
Paladin
Oath of the Ancients • Oath of Conquest • Oath of the Crown • Oath of Devotion • Oath of Vengeance
Barbarian
Path of the ancestral guardian • Path of the berserker • Path of the storm herald • Path of the totem warrior • Path of wild magic • Path of the zealot
Fighter
Arcane archer • Battle master • Cavalier • Champion • Eldritch knight • Samurai
Monk
Way of the Drunken Master • Way of the Four Elements • Way of the Kensei • Way of the Sun Soul • Way of the Open Hand • Way of Shadow