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Inquisitives were rogues that specialized in discovering truths in the world, by uncovering secrets and solving puzzles of the unknown.[1]

Culture[]

These individuals were highly valued among the leadership of the Waterdhavian adventuring company Acquisitions Incorporated.[2]

Abilities[]

These rogues finely honed their ability to process the words and actions of others. They excelled at deductive reasoning, had masterful attention to detail, and let no clue go unexamined. Inquisitives learned to readily identify any lie they heard in conversation.[1][2]

They specialized in fighting off creatures that preyed upon the innocent and obscured their presence among everyday folk. They trained themselves to see through illusion and obfuscation and to strike true against hidden enemies such as shapechangers.[1]

Their senses became so finely tuned, inquisitives could discern an opponent's weaknesses in battle and strike against where they were most vulnerable.[1][2]

Appendix[]

See Also[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Jeremy Crawford, Mike Mearls (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan, et al. (Wizards of the Coast), pp. 45–46. ISBN 978-0-7869-6612-7.
  2. 2.0 2.1 2.2 2.3 Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray (June 18, 2019). Acquisitions Incorporated. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 67. ISBN 978-0786966905.

Connections[]

5th Edition Subclasses

Experts

Artificer
AlchemistArmorerArtilleristBattle Smith
Bard
College of CreationCollege of EloquenceCollege of GlamourCollege of LoreCollege of SwordsCollege of ValorCollege of Whispers
Ranger
Beast masterFey wandererHorizon walkerHunterGloom stalkerMonster slayerSwarmkeeper
Rogue
Arcane tricksterAssassinInquisitiveMastermindPhantomScoutSoulknifeSwashbucklerThief