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Invisible stalkers were solitary creatures native to the Elemental Plane of Air.[3]


As their name implied, stalkers were invisible and their true form was largely unknown. They could only be perceived as a shimmering mass of air on the Material, Astral and Ethereal planes, similar to the refraction that's caused by hot air passing in front of cold.[4]


Invisible stalkers were known to deeply resent any task given to them, but were relentless in pursuing its completion. If the stated task took the stalker a week or more to complete, it would gradually pervert the stated intent of their assignment and look for loopholes. Because of this, commands had to be carefully worded.[4]

Some held a deep distrust or outright hatred of humanoids, due to suffering at the hands of ones who summoned them or having been killed by humanoids.[4]


Stalkers had the innate ability to remain invisible even in combat. Stalkers attacked by using gusts of wind to pummel their opponent. Killing an invisible stalker anywhere other than its home plane dismissed the stalker back to its home.[3]


The life of invisible stalkers on their home elemental plane was largely unknown, with many assuming it was similar to that of the standard air elemental.[4]

The presence of invisible stalkers on the material plane was typically due to being summoned by a mage or wizard to perform some task.[3][4]



Video games
Baldur's Gate II: Shadows of AmnIcewind Dale: Trials of the LuremasterIcewind Dale IINeverwinter NightsNeverwinter Nights: Tyrants of the Moonsea
Board Games
Battle for Faerûn
Card Games
Organized Play & Licensed Adventures
The Howling VoidDurlag's Tower