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Invoke duplicity was a channel divinity power granted to clerics of the Trickery domain.[2]

Effects

A cleric with the Trickery domain could create a perfect illusory double of him or herself within 30 feet (9.14 meters) and could move it within 120 feet (36.58 meter) of themselves. The illusions lasted for 1 minute or until concentration, which was necessary to maintain it, was broken, whichever came first.[2]

This illusion had a number of benefits. It could be used as a conduit for spells cast by the cleric and, when nearby to the cleric, the image of two identical images was disconcerting enough that hitting an enemy with a physical attack was made easier.[2]

The most accomplished of clerics could create up to four illusions and move them simultaneously.[2]

Components

Only the cleric's skill was needed to evoke this power.[2]

Appendix

See Also

References

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