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Irimar's Walk was a lesser avenue, paved in corduroy-logs,[1] in the Trades Ward of Waterdeep.[1][2][3]

Geography[]

Irimar's Walk ran south off of Lamp Street, curved southeast towards the City of the Dead, and then eventually turned southwest to terminate on the easternmost portion of Selduth Street. Close to where the street turned westward,[1][2][3] there was a short cut-through passage named Theln Lane that connected it to Andamaar's Street.[1][2][3][4]

History[]

In the late 14th century DR, over the course of a tenday and more, streets across the Trades Ward experienced a number of ghostly sightings. On Irimar's Walk in particular, Waterdhavians reported the apparitions of a woman being chased down the street by ogres waving swords about.[5]

These sightings left many citizens, scribes, and members of the City Watch confused and some speculated if a wizard experimenting with illusions may have been the cause.[5]

Notable Inhabitants[]

A small number of retired adventurers lived along this street.[6]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Map included in Ed Greenwood and Steven E. Schend (July 1994). City of Splendors. (TSR, Inc). ISBN 978-1560768685.
  2. 2.0 2.1 2.2 2.3 Map included in Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.). ISBN 1-56076-335-3.
  3. 3.0 3.1 3.2 3.3 Map by Jason Engle included in Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast). ISBN 978-0-7869-6625-7.
  4. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 132. ISBN 1-56076-335-3.
  5. 5.0 5.1 Ed Greenwood (2006-11-08). Ghost Sightings. Waterdeep News. Wizards of the Coast. Archived from the original on 2009-06-02. Retrieved on 2021-11-21.
  6. Ed Greenwood and Steven E. Schend (July 1994). “Adventurer's Guide to the City”. City of Splendors (TSR, Inc), p. 39. ISBN 0-5607-6868-1.