When not in use, the iron bands of Bilarro took the shape of a small rusty iron sphere 3 in (7.6 cm) in diameter. When deployed, they opened into a series of metal straps that tangled around their intended target.
The user activated the iron bands of Bilarro by speaking a command word and throwing the sphere at the desired target. On a successful hit, the bands were deployed and entrapped the target. Once in place, a sufficiently strong individual could in principle break free and destroy the iron bands through sheer strength, but only with great difficulty.
The bands could be deployed once per day and recovered their power at dawn.
- ↑ Canon material does not provide a year for the events described in Waterdeep: Dragon Heist, but Christopher Perkins answered a question via Twitter and stated the year was 1492 DR. Unless a canon source contradicts this assertion, this wiki will use 1492 DR for events related to this sourcebook and Waterdeep: Dungeon of the Mad Mage (which is referenced on pages 5 and 98 of Dragon Heist).
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 177. ISBN 978-0786965622.
- ↑ Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 34. ISBN 978-0-7869-6625-7.