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Key to Phantoms' Cloister is an adventure module by Ving Domanski set in the Forgotten Realms campaign setting using the 3.5-edition Dungeons & Dragons rules and designed for the RPGA's Legacy of the Green Regent campaign. It was released in 2003 and has interior art by David Esbrí and maps by Dorwin Cooper. Intended for four or five 1st-level characters, it has the player-characters investigate a ghost sighting.

Synopsis[]

The annual haunting of a ghost in the streets of Loudwater is interrupted by a groundling attack. Their burrowing reveals a previously undiscovered reliquary containing a tangible shard of pure light. Following clues, the party makes their way to the ruin of Phantoms' Cloister, where they find Zhentarim battling creatures under the control of a vicious quasit.

Index[]

Characters[]

Douver • Eman • Hebertal • Jekris the Mad • Kars • Sheer • St. Ulrach • Idriane Deslin • Isla Donrig • Evendur Olvebranch • Geveral Telkku • Kalahar Twohands
Referenced only
Athosar • Green Regent • the Hark • Otar • Deldron Rein • Stedd Rein • Nardine Twohands

Creatures[]

dwarf • elf • ghost • groundling • half-elf • half-orc • halfling • human • orc (High Forest orc)
Referenced only
bugbear • cornugon • dragon • hobgoblin • wild elf

Locations[]

Structures
Settlements
Geography
Regions
Referenced only
Dire Wood • Faerûn • Moonshae Isles • Orlbar • Shining Falls

Organizations[]

Black Wolf • Loudwater Riders • Red Fellowship • Rensha • Scions of the Green Regent • Three Coins Fellowship • Zhentarim
Referenced only
Harpers • Rein

Magic & Religion[]

Deities
Churches

Miscellaneous[]

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Appendix[]

References[]

  1. Stephen Radney-MacFarland (2003-05-30). The Legacy Begins. Legacy of the Green Regent. Wizards of the Coast. Archived from the original on 2021-04-12. Retrieved on 2021-09-03.

Gallery[]

Connections[]

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