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Kordak was an evil mage during the mid-to-late 14th century DR.[1]

Personality[]

Kordak was selfish, bloodthirsty, and deceitful.[1]

Abilities[]

As a wizard he knew a number of spells: charm person, magic missile, stinking cloud, shield, invisibility. Notably, none of those spells controlled undead. He was also slighly better defended than one would expect, presumably due to fairly good agility.[1]

Possessions[]

He had a sack with 1,500 silver pieces and an ioun stone that improved his physical defenses, presumably a dusty rose prism.[1]

Activities[]

As of the mid-to-late 14th century DR, he was trying to set up a secret hideout.[1]

Relationships[]

He had two zombie servants and a pet snake.[1]

History[]

In the mid-to-late 14th century DR, Kordak was in a dilapidated tower within the caverns of Mount Dread, where he tried to set up a secret hideout. If adventurers came across him, he may have tried to charm one of them into helping with a nearby black bear, then ambush them with his zombie underlings and magic after they succeeded, or should they refuse.[1]

Appendix[]

Background[]

Kordak is lifted word-for-word from First Quest, a non-Realms product that came out in 1994. Among other changes, however, the Realms version of Kordak is 4th level instead of 2nd, and has two zombies rather than one. He also has the title of "Kordak the Evil" in the original, which he doesn't have in Introduction.[1]

Appearances[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Richard Baker III, David Cook, Kevin Melka, Bruce Nesmith (1995). Introduction to Advanced Dungeons & Dragons: Introduction to the Dungeon Master Guide. (TSR, Inc.), pp. 56–57. ISBN 0-7869-0332-5.
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