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Kuril’s Tomb is a one-round tournament adventure module set in the Living City organized play program. It was published in 1998, and intended for adventurers of all levels.

Members of the Church of Mystra have noticed a disturbance in the Weave, the balance of magical forces in the land. They request that you investigate the situation.

Summary[]

Index[]

Click here for page index

Characters[]

Butler (flesh golem) • Duram (squire) • Kuril • Loris • Teshia • Willim
Referenced only
Medwyn

Creatures[]

flesh golem • ghoul • horse • huecuva • human • shadow • skeleton (skeleton warrior) • vampire • wight • zombie (juju zombie)
Referenced only
baatezu (erinyes) • tanar'ri

Locations[]

Buildings & Landmarks
Kuril's keep • Temple of Mystra
Referenced only
Blacktree estate
Nations
Referenced only
Thay
Planes
Ethereal plane • Kuril's unnamed plane • Prime Material plane
Referenced only
Upper Planes
Settlements
Referenced only
Procampur
Wilderness

Magic[]

Items
dagger of pain • holy avenger (Avanthir) • Kuril's crystal sphere • rope of entanglement • staff of the apprentice
Referenced only
ring of mind shielding
Potion
Kuril's finest • potion of healing
Referenced only
potion of vitality
Spells
Others

Organizations[]

Referenced only
Duramsson • Red Wizards of Thay

Religions[]

Miscellaneous[]

Armor & Clothing
Referenced only
cloak • kilt • robe
Art & Literature
Referenced only
tattoo
Classes
cleric • fighter • mage
Referenced only
paladin
Currency
Fields of Study
Referenced only
engineering
Food & Drinks
grape • herbs • vinegar • wine
Referenced only
grapefruit • honey • spices • strawberry
Gemstones
Items
book • brazier • chain • hinge • key • map • rope • saddlebag • scroll • scrollcase • wine press
Referenced only
vial
Materials & Substances
ash • brass • bronze • copper • cotton • gold • iron
Referenced only
holy water
Weapons

Appendix[]