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Lake Drooud was the surface-dweller name for the aquifer that supplied water to Khôltar in south Faerûn for hundreds of years. The dwarves of the Great Rift also used this water source and called it Thauloch.[1][2] This geologic feature was lost or altered when the Spellplague caused a region of the Shaar and part of the Great Rift to collapse into the Underchasm in the Year of Blue Fire, 1385 DR.[3]

Geography[]

Lake Drooud was located deep below the surface of the Shaar and the Great Rift, directly below Khôltar and lands to the north and west.[1][2]

Geology[]

This aquifer existed in a geologic strata that was relatively close to a region containing molten rock that gave off poisonous vapors and formed extremely hot salt deposits. Very few beings of the Deep Realm inhabited this area, south of Lake Drooud, because of the hazards.[1][2]

Defenses[]

To protect this water supply and prevent unauthorized drilling and mining, the Steel Shields of Eartheart patrolled the surface to the north and west of Khôltar.[1][2]

Activity[]

Khôltans used pumps powered by steam to pull water up from Lake Drooud and deposit it into a reservoir in the city. From there, the water was further pumped to the upper floors of most buildings using mule-driven devices.[1][2]

History[]

The name Lake Drooud was recorded in ancient texts in the Khôltar archives.[1][2]

Appendix[]

Gallery[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Ed Greenwood (April 2001–May 2003). Elminster Speaks archive (Zipped PDF). Elminster Speaks. Wizards of the Coast. p. 65. Archived from the original on 2016-11-01. Retrieved on 2016-09-03.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Ed Greenwood (2002-10-16). Part #52: Khôltar, Part 3, Third Impressions. Elminster Speaks. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2017-10-21.
  3. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), pp. 120–121. ISBN 978-0-7869-4924-3.