Lapalgard was a large town in Lapaliiya in southwest Faerûn in the mid–14th century DR. It was based around the ancient stronghold known as the Fortress of Lapalgard.[1]
Geography[]
It stood in the south of the realm, at the end of roads from Ithmong and Lushpool via Dungar, and faced the Dun Hills and the Bandit Wastes.[2][3]
History[]
Facing attacks from yuan-ti, in the aptly named Year of Fragile Beginnings, −690 DR, the Lapal tribes united in the nation of Lapaliiya. Over the next ten years, they constructed the Fortress of Lapalgard and declared it a symbol of their unity and common cause.[1][4][5]
The Fortress of Lapalgard stood strong for centuries, but no wars came to it after the fall of the Shoon Imperium in Year of the Corrie Fist, 450 DR. Instead, a town grew around it, enriched by caravans passing between Lapaliiya and Halruaa through the Talath Pass.[1]
Government & Religion[]
Lapalgard was led by the Knight-Commander of the Fortress.[1]
The civic deity of Lapalgard was Tempus.[1]
Population[]
The town had a population of 3,701 in 1373 DR.[1]
Activities[]
The soldiers of Lapalgard conducted patrols of the Bandit Wastes and the northeastern Mhair Jungles in equal measure.[1]
Appendix[]
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 100. ISBN 0-7869-3277-5.
- ↑ Karen Wynn Fonstad (August 1990). The Forgotten Realms Atlas. (TSR, Inc), p. 9. ISBN 978-0880388573.
- ↑ Map included in Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast). ISBN 0-7869-1836-5.
- ↑ Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 102. ISBN 0-7869-3277-5.
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 41. ISBN 978-0-7869-4731-7.