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Lathander (pronounced: /lɑːˈθændɛrlah-THÆN-der[6][10] about this audio file listen), whose title was The Morninglord, was a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality, and youth. He favored those who dispelled the undead and blessed those who planted new life. Lathander was also the god called upon to bless birth and fertility related ceremonies.[citation needed] Some saw him as the neutral good aspect of Amaunator[18] but the two were considered separate deities again after the Second Sundering.[19]

Offer prayers to Lathander, and his light will shield thee.
— A statue in Idyllglen[20]

History

Lathander was the central figure in the Dawn Cataclysm, an ill-fated attempt by the Morninglord to reshape the Faerûnian pantheon in his own image. Several deities were killed in the events that followed, including the goddess Murdane, a death for which Helm never forgave Lathander. The Morninglord believed that his efforts went so wrong because of the interference of agents of Shar, and secretly began working on a second attempt at reforming the pantheon.[21]

In 916 DR,[22] Lathander, enraged with the unchanging, tyrannical, undead-centric philosophy of the Cult of the Dragon, sent an avatar to Cormanthyr to personally do battle with Sammaster during a Harper raid. He destroyed Sammaster but was wounded in the battle.[23]

In 1345 DR, Lathander's worshipers, along with those of Selûne, Shar, and Tempus were involved in religious unrest, culminating in the Night of Temple Fires.[24]

In 1358 DR, Lathander met the Heroes of Waterdeep after they restored one of his sacred statues in Myth Drannor, and requested them to rid his temple there of the Dark God and he offered them help in their quest. In the event that the adventurers recovered the Morning Light, he bestowed them the magic sword Dhauzimmer.[8]

At some point between the Time of Troubles and the end of the Spellplague, Lathander disappeared and was replaced by the resurrected Amaunator, presumably confirming the truth of the theory that the two were one and the same. Moreover, the formerly lawful neutral Amaunator had apparently inherited the goodness of Lathander, as he became lawful good.[citation needed]

Lathander, however, returned during the events of Second Sundering in 1486 DR, thanks to the effort of his Chosen and prophet Stedd Whitehorn.[25] However, by the year 1491 DR, Amaunator and Lathander were once again worshiped as separate beings.[26] It is unknown if they were actually separate beings by this time or if Lathander was simply granting spells to the followers of Amaunator.[speculation]

Relationships

Lathander and Chauntea had been romantically connected for centuries, and saw each other as kindred spirits. His allies included Gond, Tymora, Tyr, Torm, Ilmater, Sune, Selûne, Oghma, Kelemvor, and Mielikki. His foes were Cyric, Talos, and Shar. Helm held a great deal of resentment for Lathander, as the latter indirectly caused the death of Helm's lover, Murdane.[21]

Worshipers

Lathander symbol

The holy symbol of Lathander.

Lathander Symbol-5e

The holy symbol on a flag.

Novices in the Lathanderian faith were called the Awakened, while clerics were known as Dawnbringers. The full priests took a new name in his service when they were ready to signify that Lathander personally recognized and accepted them. This new name could either be used instead of their old name or simply used only when addressing other Dawnbringers and when in solitary prayer. Other titles included (in ascending order): Dawngreeter, Dawnlord, High Dawnlord, and Dawnmaster, while an elite cleric was referred to as a Morninglord. All followers were required to be of neutral to good alignment.[citation needed]

All of Lathander's clergy respected art, liberty, nature, and culture; promoted betterment of oneself; and strove to bring hope to their followers and others. Many of these followers worked in various creative arts. They were intolerant of evil, especially undead and inaction that caused evil to prosper.[21] Most ceremonies of Lathander were held at dawn and actions and contracts agreed to at sunrise were said to be blessed by him. Funerals, among his followers, were held at dusk, and followed by a wake that lasted until dawn.[citation needed]

Some followers of Lathander insisted that he was in fact the reincarnation of Amaunator, the Netherese god of the sun. Others took this heresy further, claiming that he would take up the mantle of the lawful neutral Amaunator again, and that the transformation from deity of the morning to sun god was imminent.[citation needed]

Temples

Orders

Prophets

Favored sayings

  • "From death, life."[16]
  • "There is always another dawn."[16]
  • "In the dawn, beauty reigns, and the way is clearer."[16]

Appendix

Gallery

Notes

  1. Only the restorative versions of reversible spells.

Appearances

Video Games

References

  1. 1.0 1.1 Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 11. ISBN 0-88038-472-7.
  2. 2.0 2.1 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 90. ISBN 978-0786903849.
  3. 3.0 3.1 3.2 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), Running the Realms. (TSR, Inc), pp. 46–47. ISBN 1-5607-6617-4.
  4. 4.0 4.1 Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 169. ISBN 0-7869-0430-5.
  5. Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 37. ISBN 0-7869-2759-3.
  6. 6.0 6.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 244. ISBN 0-7869-1836-5.
  7. 7.0 7.1 7.2 7.3 Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 32. ISBN 978-0-7869-6580-9.
  8. 8.0 8.1 8.2 8.3 Strategic Simulations, Inc. (1993). Eye of the Beholder III: Assault on Myth Drannor. Strategic Simulations, Inc.
  9. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 60–61, 294. ISBN 978-0-7869-6560-1.
  10. 10.0 10.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), pp. 37–38. ISBN 0-7869-2759-3.
  11. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 234–235. ISBN 0-7869-1836-5.
  12. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 244–245. ISBN 0-7869-1836-5.
  13. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), pp. 158–159. ISBN 0-7869-3134-5.
  14. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 189. ISBN 0-7869-3134-5.
  15. Hal Maclean (May 2007). “Seven Saintly Domains”. In Erik Mona ed. Dragon #355 (Paizo Publishing, LLC), p. 26.
  16. 16.0 16.1 16.2 16.3 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), pp. 90–92. ISBN 978-0786903849.
  17. David "Zeb" Cook (1994). Planescape Campaign Setting, A DM Guide to the Planes. Edited by David Wise. (TSR, Inc), p. 57. ISBN 978-1560768340.
  18. Logan Bonner (August, 2009). “Domains in Eberron and the Forgotten Realms”. In Chris Youngs ed. Dragon #378 (Wizards of the Coast), p. 37.
  19. Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 32. ISBN 978-0-7869-6580-9.
  20. Adam Lee, et al. (September 2019). Baldur's Gate: Descent into Avernus. Edited by Michele Carter, et al. (Wizards of the Coast), p. 141. ISBN 978-0-7869-6687-5.
  21. 21.0 21.1 21.2 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 38. ISBN 0-7869-2759-3.
  22. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 109. ISBN 978-0-7869-4731-7.
  23. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 231. ISBN 0-7869-0406-2.
  24. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 11. ISBN 0-7869-3693-2.
  25. Richard Lee Byers (July 2014). The Reaver. (Wizards of the Coast). ISBN 0786965428.
  26. Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), pp. 13, 21, 24, 32. ISBN 978-0-7869-6580-9.
  27. Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair. (Wizards of the Coast), p. 11. ISBN 0-7869-1634-6.
  28. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 127. ISBN 0-7869-1836-5.
  29. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 98. ISBN 0-7869-3693-2.
  30. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 34. ISBN 1-5607-6940-1.
  31. slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 53. ISBN 0-7869-0391-0.
  32. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 65. ISBN 0-7869-2835-2.
  33. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 28. ISBN 1-5607-6940-1.
  34. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 25. ISBN 0-7869-1836-5.
  35. slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), pp. 48, 53. ISBN 0-7869-0391-0.

Connections


Deities of the Post–Second Sundering Era
Ao the Overgod
Faerûnian Pantheon
Akadi | Amaunator | Asmodeus | Auril | Azuth | Bane | Beshaba | Bhaal | Chauntea | Cyric | Deneir | Eldath | Gond | Grumbar | Gwaeron | Helm | Hoar | Ilmater | Istishia | Jergal | Kelemvor | Kossuth | Lathander | Leira | Lliira | Loviatar | Malar | Mask | Mielikki | Milil | Myrkul | Mystra | Oghma | Red Knight | Savras | Selûne | Shar | Silvanus | Sune | Talona | Talos | Tempus | Torm | Tymora | Tyr | Umberlee | Valkur | Waukeen
The Morndinsamman
Abbathor | Berronar Truesilver | Clangeddin Silverbeard | Deep Duerra | Dugmaren Brightmantle | Dumathoin | Gorm Gulthyn | Haela Brightaxe | Laduguer | Marthammor Duin | Moradin | Sharindlar | Vergadain
The Seldarine
Aerdrie Faenya | Angharradh | Corellon | Deep Sashelas | Erevan | Fenmarel Mestarine | Hanali Celanil | Labelas Enoreth | Rillifane Rallathil | Sehanine Moonbow | Shevarash | Solonor Thelandira
The Dark Seldarine
Eilistraee | Kiaransalee | Lolth | Selvetarm | Vhaeraun
Yondalla's Children
Arvoreen | Brandobaris | Cyrrollalee | Sheela Peryroyl | Urogalan | Yondalla
Lords of the Golden Hills
Baervan Wildwanderer | Baravar Cloakshadow | Callarduran Smoothhands | Flandal Steelskin | Gaerdal Ironhand | Garl Glittergold | Nebelun | Segojan Earthcaller | Urdlen
Orc Pantheon
Bahgtru | Gruumsh | Ilneval | Luthic | Shargaas | Yurtrus
Mulhorandi pantheon
Anhur | Bast | Geb | Hathor | Horus | Isis | Nephthys | Osiris | Re | Sebek | Set | Thoth
Other gods of Faerûn
Bahamut | Enlil | Finder Wyvernspur | Ghaunadaur | Gilgeam | Lurue | Moander | Nobanion | Raven Queen | Tiamat



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