The life domain was a deity domain that was associated with restoring or giving life to a creature, particularly one's allies if they needed healing.[1]
Deities[]
Description[]
The life domain focused on healing the wounded and curing the sick. Clerics of this domain were able to prevent their allies becoming wounded or diseased through an array of protective spells. Clerics that had mastered this domain could even raise the dead.[3]
This domain was very important to many deities, but certain deities had a very strong interest. Such deities were Chauntea, Silvanus, and Berronar Truesilver. Chauntea, the Great Mother, respected all living beings and supported the creation of life of any kind. Silvanus, the Forest Father, mainly cared for wildlife, and would smite those that destroyed the beauty of nature. Berronar Truesilver, the Revered Mother, believed kinship between dwarves was an essential part of their lives.[1]
Powers[]
Life domain clerics were proficient at using heavy armor, such as plate mail, and their healing spells were more effective than that of normal clerics. When life clerics became more experienced, their weapons became infused with radiant energy, causing more damage.[3]
Novice clerics of this domain always had the bless, cure wounds, lesser restoration, and spiritual weapon spells prepared. Advanced life cleric domain spells were beacon of hope, revivify, death ward, and guardian of faith. The domain spells of master life clerics were mass cure wounds and raise dead.[3]
Appendix[]
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Appearances[]
- Video Games
- Baldur's Gate III
References[]
- ↑ 1.0 1.1 Logan Bonner (August, 2009). “Domains in Eberron and the Forgotten Realms”. In Chris Youngs ed. Dragon #378 (Wizards of the Coast), p. 33.
- ↑ BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.
- ↑ 3.0 3.1 3.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 60. ISBN 978-0-7869-6560-1.
Connections[]
Artificer
Alchemist • Artillerist
Bard
College of Glamour • College of Lore • College of Swords • College of Valor • College of Whispers
Ranger
Beast master • Hunter • Gloom stalker • Monster slayer • Swarmkeeper
Rogue
Arcane trickster • Assassin • Inquisitive • Mastermind • Scout • Soulknife • Swashbuckler • Thief
Sorcerer
Aberrant mind • Clockwork soul • Dragon magic • Shadow magic • Storm sorcery • Wild magic
Warlock
Celestial patron • Archfey patron • Hexblade • Fiend patron • Great Old One patron • Undying patron
Wizard
Abjurer • Conjurer • Diviner • Enchanter • Evoker • Illusionist • Necromancer • Transmuter • War mage
Cleric
Death domain • Divine domain • Knowledge domain • Life domain • Light domain • Nature domain • Tempest domain • Trickery domain
Druid
Circle of Dreams • Circle of the Land • Circle of the Moon • Circle of the Shepherd • Circle of Spores • Circle of Stars
Paladin
Oath of the Ancients • Oath of Conquest • Oath of the Crown • Oath of Devotion • Oath of Vengeance
Barbarian
Path of the ancestral guardian • Path of the berserker • Path of the storm herald • Path of the totem warrior • Path of wild magic • Path of the zealot
Fighter
Arcane archer • Battle master • Cavalier • Champion • Eldritch knight • Samurai
Monk
Way of the Drunken Master • Way of the Four Elements • Way of the Kensei • Way of the Sun Soul • Way of the Open Hand • Way of Shadow