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Lime or quicklime was a substance used for a variety of purposes.[2]

Description[]

Lime had a distinct mineral smell and could be found in solid chunks, ground into a white powder, or mixed with water to make a paste called slaked lime.[1][2] Flesh and bone, living or dead, that came into extended contact with lime inevitably dissolved with time,[3] while water with dissolved lime could be dangerous to drink.[4] In areas such as drains where water concentrated, the dissolved lime could leave a visible deposit.[5]

Availability[]

  • Aurora's Emporium sold pieces of lime for 1 sp per 12 oz, or powder for 2 sp per 12 oz.[6]
  • Lime was widely available throughout the Realms and was regularly traded and transported in bulk, in powdered, slaked, or chunk form.[1][7]

Usage[]

  • Lime was a popular material in construction projects. It was commonly used as a binder mixed with sand and water to produce mortar,[8][2] and the Cellarers' & Plumbers' Guild of Waterdeep had secret recipes involving pitch, lime, gravel, sand, and other materials.[9] It was mixed with mud to make a kind of inexpensive cement for waterproofing drainpipes in warmer climates that didn't freeze,[10][11] and could be mixed into thatching for roofs.[12]
  • Slaked lime was made into whitewash, a bright white and hardy paint commonly used around the Realms to paint buildings white.[13] It was used in traditional Maztican,[14] Shou,[15] and Calishite construction for thousands of years.[16][17]
  • Skins and hides were treated with lime along with vinegar, beeswax, and various other substances in the production of leather,[18][19] while vellum was made by treating calf skin.[2]
  • Lime could be used for pickling food, and was used in the production of many alchemical potions.[2]
  • When dwarven battleragers shaved their heads and beards, occasionally they left some hair that they stiffened with lime or grease.[20]
  • Stinkpots were often made to shower foes with quicklime.[21]
  • Brown mold oil was a dangerous flask of ground-up brown mold, temporarily neutralized by a mix of lime and algae.[22]
  • Powdered lime was used to clean the privies of establishments such as the Masked Merfolk.[23] Powdered lime and dirt was also laid over dung pits to limit the stench.[24]
  • Space-efficient burials were sometimes performed with multiple bodies stacked together with lime and dirt between them.[25] Entire pits of lime were sometimes used for the disposal of bodies, such as for dealing with the mass-burial of plague victims.[4] Tubs or pits of lime were also used for quietly and discretely dissolving bodies that mustn't be found, such as those used by Sundarl Nightsoils[26] the Dark Corner,[27] Three Old Kegs,[3] the village of Urbryur,[28] and drow.[29]

Spell Components[]

Various forms of lime were used in many spell components, including:[30]

Appendix[]

Appearances[]

External Links[]

References[]

  1. 1.0 1.1 1.2 Tito Leati, Matthew Sernett and Chris Sims (February 2014). Scourge of the Sword Coast. (Wizards of the Coast), pp. 28, 62.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
  3. 3.0 3.1 Mel Odom (October 1999). Under Fallen Stars. (TSR, Inc.), chaps. 6, 7, p. ?. ISBN 978-0-7869-1378-7.
  4. 4.0 4.1 Elaine Cunningham (July 2003). Daughter of the Drow (Mass Market Paperback). (Wizards of the Coast), chap. 7, p. ?. ISBN 978-0786929290.
  5. Tracy Hickman, Laura Hickman, Philip Meyers, Peter Rice, William John Wheeler (May 1987). Desert of Desolation. (TSR, Inc.), pp. 102–103. ISBN 978-0880383974.
  6. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 49. ISBN 0-5607-6327-2.
  7. Mike Breault, David "Zeb" Cook, Jim Ward, Steve Winter (August 1988). Ruins of Adventure. (TSR, Inc.), p. 10. ISBN 978-0880385886.
  8. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 56. ISBN 0-5607-6327-2.
  9. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 38. ISBN 0-88038-490-5.
  10. Ed Greenwood, The Hooded One (2005-08-07). Questions for Ed Greenwood (2005). Candlekeep Forum. Retrieved on 2023-07-02.
  11. Template:Cite web/Realmslore/Rural Realms Architecture (Part Three)
  12. Dave Gross (November 2001). Black Wolf. (Wizards of the Coast), chap. 12, p. ?. ISBN 0-7869-1901-9.
  13. Kate Novak, Jeff Grubb (July 1997). Finder's Bane. (TSR, Inc.), chap. 10, p. ?. ISBN 0-7869-0658-8.
  14. Douglas Niles (1990). Ironhelm. (TSR, Inc), chap. 5, p. ?. ISBN 0-8803-8903-6.
  15. Troy Denning (April 1996). The Veiled Dragon (Paperback, 1996). (TSR, Inc), p. ?. ISBN 0-7869-0482-8.
  16. Clayton Emery (January 1999). Star of Cursrah. (Wizards of the Coast), chaps. 3, 15, p. ?. ISBN 0-7869-1322-3.
  17. David Cook (May 1995). King Pinch. (TSR, Inc.), chap. 5, p. 88. ISBN 0-7869-0127-6.
  18. James Lowder (August 1993). Prince of Lies. (Wizards of the Coast), chap. 5, p. ?. ISBN 1-56076-626-3.
  19. Dave Rosene (June 1985). “Knowing what's in store”. In Kim Mohan ed. Dragon #98 (TSR, Inc.), p. 32.
  20. Jim Bambra (1993). The Complete Book of Dwarves. (TSR, Inc.), p. 55. ISBN 1-56076-110-5.
  21. Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 95. ISBN 1-56076-109-1.
  22. Paul Leach (August 2004). “The Ecology of the Dark one”. In Matthew Sernett ed. Dragon #322 (Paizo Publishing, LLC), p. 322.
  23. Ed Greenwood, The Hooded One (2006-01-25). Questions for Ed Greenwood (2006). Candlekeep Forum. Retrieved on 2023-07-02.
  24. Ed Greenwood (2023-02-22). "Archive:Greenwood's Grotto/2023-02/Dealing with poop". Greenwood's Grotto (Discord).
  25. Ed Greenwood & Elaine Cunningham (May 2006). The City of Splendors: A Waterdeep Novel. (Wizards of the Coast), chap. 19, p. 332. ISBN 0-7869-4004-2.
  26. Ed Greenwood (2013-04-25). The Stench Carts. Forging the Realms. Wizards of the Coast. Archived from the original on 2016-08-16. Retrieved on 2013-05-08.
  27. Ed Greenwood (2003-01-08). Part #58: Khôltar, Part 9, Tarrying Nigh Handrornlar. Elminster Speaks. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2017-10-28.
  28. Ed Greenwood (March 2000). “The New Adventures of Volo: Hin Nobody Knows”. In Dave Gross ed. Dragon #269 (Wizards of the Coast), p. 87.
  29. Lisa Smedman (September 2007). Storm of the Dead. (Wizards of the Coast), chap. 5, p. ?. ISBN 978-0-7869-4701-0.
  30. Craig Barrett (January/February 1991). “Bride For A Fox”. In Barbara G. Young ed. Dungeon #27 (TSR, Inc.) (27)., p. 69.
  31. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 232. ISBN 0-7869-2886-7.
  32. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 252. ISBN 0-7869-2886-7.
  33. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 247. ISBN 0-7869-2886-7.
  34. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 284. ISBN 0-7869-2886-7.
  35. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 295. ISBN 0-7869-2886-7.
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