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Linen was a common form of textile in the Realms, produced from the fibers of the flax plant.[1][2]

Availability[]

Places in the Realms where linen was known to be produced included:

Beyond Faerûn[]

Derived Fabrics[]

Damask
A type of luxury patterned fabric.[11]

History[]

The existence of linen on Toril dated as far back as the kingdom of Ostoria, where the dynast Nicias wore a cloak made of the material.[12]

In the mid-14th century DR, high-shouldered linen gowns were fashionable in the city of Tu Pe.[13]

Usage[]

  • Linen was frequently used for making clothing.[14][15] In the land of Zakhara, this included keffiyehs, shirts, and veils.[16]
  • Linen was one of many materials commonly used to make bowstrings.[17]
  • Linen was a common material for making hammocks.[18]
  • In the land of Zakhara, linen was a commonly used material for parasols.[16]
  • Some used linen to make bedsheets,[19][20] comforters, and pillow covers.[21]
  • Some used linen yard to make swordknots, an ornamental cord or tassel that was tied to the hilt of a sword.[22]
  • Some used linen to produce tablecloths.[23]

Magic[]

Notable Users[]

Classes[]

  • Warriors in the land of Mulhorand often wore light, wine linen capes as added protection from the sun.[27]
  • Warriors in the land of Unther often wore white linen kilts.[27]

Groups[]

Races & Sentient Creatures[]

  • Brownies typically preferred to wear garments that were made of either linen or wool.[31]

Regions & Settlements[]

  • In the nation of Calimshan, many members of the lower class wore simple shirts or tunics made from linen, while members of the upper class wore a wider ranger of clothing made of finer linens.[15]
  • Both men and women in Koryo typically wore all-white tunics and trousers made of linen.[32]
  • In the nation of Rashemen, the native Rashemaar women typically wore linen blouses.[33][34]
  • In the nation of Tabot, some men wore plain white linen caps that covered the tops of their ears.[35]
  • In the nation of T'u Lung, linen tunics were common.[36]
  • In the city of Waterdeep, it was not uncommon to find women wearing bonnets, gorgets, or gowns made of linen.[11]

Religions[]

Appendix[]

Appearances[]

Adventures
Treasure Hunt
Novels
Sword PlayThe Ruby GuardianThe Magehound
Referenced only
Sentinelspire
Gamebooks
Secret of the Djinn
Video Games
Neverwinter

External Links[]

References[]

  1. 1.0 1.1 1.2 Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 19. ISBN 978-0880388214.
  2. 2.0 2.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 74. ISBN 0-88038-716-5.
  3. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 82. ISBN 0-8803-8828-5.
  4. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 119. ISBN 0-7869-2881-6.
  5. Tom Prusa (1993). The Shining South. (TSR, Inc), p. 63. ISBN 1-56076-595-X.
  6. David Cook (August 1990). The Horde. Edited by Steve Winter. (TSR, Inc.). ISBN 0-88038-868-4.
  7. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), p. 146. ISBN 0-88038-608-8.
  8. Aaron Allston (January 1987). Treasure Hunt. Edited by Steve Winter. (TSR, Inc.), p. 34. ISBN 0-88038-326-7.
  9. David Cook (October 1992). “Home Port: Wherein the Tale Begins”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 32. ISBN 978-1560763314.
  10. Tim Beach, Tom Prusa and Steve Kurtz (1993). “Gem of Zakhara”. City of Delights (TSR, Inc), p. 52. ISBN 1-56076-589-5.
  11. 11.0 11.1 Ed Greenwood and Jeff Grubb (September 1988). City System. Edited by Karen Boomgarden. (TSR, Inc.), p. 29. ISBN 0-8803-8600-2.
  12. Troy Denning (September 1995). The Titan of Twilight. (TSR, Inc.), chap. 16. ISBN 0-7869-3798-X.
  13. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), p. 118. ISBN 0-88038-608-8.
  14. 14.0 14.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 77–80, 82–86, 89. ISBN 0-5607-6327-2.
  15. 15.0 15.1 Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), p. 54. ISBN 0-7869-1237-5.
  16. 16.0 16.1 Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 86. ISBN 978-1560763581.
  17. Ed Greenwood (2019-01-24). What are bowstrings made of? (Tweet). theedverse. Twitter. Archived from the original on 2021-07-04. Retrieved on 2021-07-04.
  18. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 96. ISBN 0-7869-1836-5.
  19. Rick Swan (1994). Al-Qadim: Caravans: Adventure Book. (TSR, Inc), p. 10. ISBN 1-56076-903-3.
  20. Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), p. 84. ISBN 1-56076-695-6.
  21. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 65. ISBN 0-5607-6327-2.
  22. Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
  23. Chet Williamson (July 1998). Murder in Cormyr. (TSR, Inc.), chap. 24, pp. 151–153. ISBN 0-7869-0486-0.
  24. Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 173. ISBN 0-7869-1964-7.
  25. Ed Greenwood, Tim Beach (November 1995). Pages from the Mages. Edited by Jon Pickens. (TSR, Inc.), p. 4. ISBN 0-7869-0183-7.
  26. Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 36. ISBN 0880380845.
  27. 27.0 27.1 John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 49. ISBN 0-7869-0368-6.
  28. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 20. ISBN 0-5607-6327-2.
  29. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 31, 84, 100–101, 107, 146. ISBN 0-5607-6327-2.
  30. Ed Greenwood and Steven E. Schend (July 1994). “Who's Who in Waterdeep”. City of Splendors (TSR, Inc), p. 42. ISBN 0-5607-6868-1.
  31. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 31. ISBN 1-5607-6619-0.
  32. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), p. 120. ISBN 0-88038-608-8.
  33. Anthony Pryor (June 1995). “Campaign Guide”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), p. 71. ISBN 978-0786901395.
  34. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 136. ISBN 0-7869-2881-6.
  35. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 72. ISBN 0-88038-608-8.
  36. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume I). (TSR, Inc), p. 54. ISBN 0-88038-608-8.
  37. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), pp. 98, 100, 112, 122, 125, 127, 130. ISBN 978-0786906574.
  38. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), pp. 107, 116, 119. ISBN 978-0786906574.
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