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Lions were powerful feline predators that travelled and hunted in large groups, known as prides.[6]


Male lions had large manes of golden fur. They were responsible for defending the pride against any attackers. Female lions, who had no manes, were the hunters of the pride. They used group tactics to hunt and provide food for the entire pride.. A male lion was 5‒8 ft (1.5‒2.4 m) in length and weighed 330‒550 lb (150‒250 kg). Females were slightly smaller.[2][6]


Lions lived in prides of up twenty individuals, mostly females and their cubs. Each pride only had up to three adult male lions. Lions were obligate carnivores and hunted large animals such as giraffes and zebras. If necessary, they will hunt domesticated animals. They rarely hunted humanoids. The gestation period of a lion cub was approximately three months.[6][7]


Lions were powerful and dangerous predators. Female lions hunted prey in packs, co-operating to drive their prey into a location ideal for ambush. Their long and sharp claws delivered devastating damage.[6]


Their powerful hindquarters allowed a lion to jump up to 30 ft (9.1 m). Their sense were very sensitive and as a result, it was very difficult to sneak up on a lion. Lions avoided climbing and swimming.[6]


Spotted Lion[]

Spotted lions were about thirty percent larger than the standard lion, and had a speckled outer coat. They roamed the plains and hills of the land, and exhibited similar form and behavior as other lions.[8] Fracto-Nimbuli, a cloud giant in Chondath, kept three spotted lions as pets.[9]



A female lion from Neverwinter Nights.

Among other places, wild lion prides were found in the wild grasslands surrounding the ancient city of Cursrah in the area that would later become the Calim Desert.[10] Lions were frequently found near the Well of the Cloven Rock, an oasis within Anauroch, when not hunting in the Hills of Scent.[11] Other locations there were known to inhabit were the Vilhon Reach[12] and the island of Storna.[13]

In Cultures[]

The golden lion served as the currency of Cormyr.[14]

In Tethyr, the Lion's Sword was the Tethyrian sword of state, wielded by princes and kings of the kingdom for centuries. In addition, the Monarch's Scepter, a unique rod of absorption that served as part of the regalia of the monarch of Tethyr, was a rod of pure silver, whose forward-oriented end was shaped to look like the head of a roaring lion.[15]

Barachiel, a member of the Celestial Hebdomad and ruler of Lunia, used a lion as his symbol.[16]

Nobanion was considered the deity of lions.[17] The faithful of Nobanion celebrated two festivals dedicated to lions, the Festival of the Pride and the Newborn Celebration.[12]. Lions were among the favored animals of Anhur.[18]

Waukeen was often pictured with a pair of golden lions reclining at her feet. One of a set of matching lion statues was recovered from an abandoned temple to the Merchant's Friend in Tantras and taken to the Temple of Torm's Coming by Dunn Tenwealth during the Time of Troubles; it was this statue which Torm brought to life to prove himself to Adon, and which he later joined with his human avatar to become the giant, lion-headed man who fought and slew Bane in Tantras Harbor.[19]

Chalsembyr's Heart, the sword which followers of Torm created to seek out the deity's lost kingdom from when he was a mortal, had cross guards shaped like lion's paws, and where they met the blade at the rain guard was an image of a lion's head, in profile on one side, face-on on the other.[20]


Aurora's Whole Realms Catalogue sold lion hides for 24 gp a piece.[21]

Lions were raised from birth and trained to be companions and mounts in Turmish, even though this task was dangerous, laborious, time-consuming, and could cost a fortune.[22]


Numerous locations were named after lions:

Numerous organizations were named after lions:

The entrance to the Shining Temple of Bishamon in Aru was guarded by massive lion statues, carved of ebony with eyes of gold and teeth of crystal.[35]

An amulet of health often had the head of a lion engraved on one side.[36]

Several years in the Roll of Years contain lions in their names: the Year of the Rearing Lion, 935 DR, the Year of the Lion's Heart, 1040 DR, the Year of Lions' Roars, 1071 DR, the Year of the Lion, 1340 DR, and the Year of the Lion Rampant, 1511 DR.



Dungeon #34: "On Wings Of Darkness"Dungeon #57: "The Rose Of Jumlat"Tomb of Annihilation
Star of Cursrah
Referenced only
The Ring of WinterThe Council of Blades
Organized Play & Licensed Adventures
Giant DiplomacyMayhem in the Earthspur Mines
Video Games
Baldur's Gate II: Enhanced EditionBaldur's Gate II: The Black Pits II – Gladiators of ThayIcewind Dale IINeverwinterNeverwinter NightsTomb of Annihilation
Referenced only
To Catch a Thief

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.


  1. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 331. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 274–275. ISBN 0-7869-2893-X.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 36. ISBN 1-5607-6619-0.
  4. Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 61. ISBN 0-935696-00-8.
  5. Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 37. ISBN 1-5607-6619-0.
  7. Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), p. 16. ISBN 0-7869-0400-3.
  8. Jim Bambra et al (1986). Creature Catalogue. (TSR, Inc), p. 12. ISBN 0-88038-315-1.
  9. Bill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan (April 1988). Swords of the Iron Legion. (TSR, Inc.), pp. 34–35. ISBN 978-0880385596.
  10. Clayton Emery (January 1999). Star of Cursrah. (Wizards of the Coast), chap. 4. ISBN 0-7869-1322-3.
  11. Ed Greenwood (November 1991). Anauroch. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 58. ISBN 1-56076-126-1.
  12. 12.0 12.1 Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), p. 17. ISBN 0-7869-0400-3.
  13. Ed Greenwood (April 2001). “The New Adventures of Volo: The Urge to Hunt”. In Dave Gross ed. Dragon #282 (Wizards of the Coast), p. 72.
  14. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 91. ISBN 0-7869-1836-5.
  15. Steven E. Schend (August 1997). “Book Three: Erlkazar & Folk of Intrigue”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 27. ISBN 0-7869-0697-9.
  16. Wolfgang Baur (February 1995). “Mount Celestia”. In Michele Carter ed. Planes of Law (TSR, Inc), p. 10. ISBN 0-7869-0093-8.
  17. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 235. ISBN 0-7869-1836-5.
  18. Sean K. Reynolds (2002-05-04). Deity Do's and Don'ts (Zipped PDF). Web Enhancement for Faiths and Pantheons. Wizards of the Coast. p. 10. Archived from the original on 2016-11-01. Retrieved on 2018-09-08.
  19. Scott Ciencin (June 2003). Tantras. (Wizards of the Coast), pp. 239, 306–307. ISBN 0-7869-3108-6.
  20. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), pp. 61–62. ISBN 0-7869-3697-5.
  21. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 75. ISBN 0-5607-6327-2.
  22. BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
  23. Eric L. Boyd (September 2005). “Vampires of Waterdeep: Blood of Malar”. Dungeon #126 (Paizo Publishing, LLC), pp. 62–77.
  24. 24.0 24.1 Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 54. ISBN 978-0786966004.
  25. Wolfgang Baur (1993). Al-Qadim: Assassin Mountain: Holy Slayer Sourcebook. (TSR, Inc), p. 27. ISBN 1-56076-764-X.
  26. Ed Greenwood (1989). Tantras (adventure). (TSR, Inc), p. map. ISBN 0-88038-739-4.
  27. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), pp. 113–114. ISBN 1-5607-6940-1.
  28. Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 27. ISBN 1-5607-6940-1.
  29. Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 107. ISBN 0-7869-2881-6.
  30. Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 93. ISBN 0-7869-2835-2.
  31. Thomas Reid (October 2004). Shining South. (Wizards of the Coast), pp. 20–21, 164. ISBN 0-7869-3492-1.
  32. 32.0 32.1 32.2 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), pp. 164–165. ISBN 978-0786903849.
  33. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), pp. 43–44. ISBN 0-7869-3697-5.
  34. 34.0 34.1 Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 103. ISBN 0-7869-3697-5.
  35. Mike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian (1988). Kara-Tur: The Eastern Realms (Volume II). (TSR, Inc), p. 160. ISBN 0-88038-608-8.
  36. Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 246. ISBN 0-7869-2889-1.


True Felines
Mundane felines: CheetahDomestic catHighland catJaguarLeopardLionMountain lionOcelotPantherSaber-toothed tigerSand catSnow leopardTiger (RedSnow)
Giant felines: Dire lionDire tigerGiant lynx
Magical felines: Crag catJaguar lordJana-nimrJana-qitatLuck eaterSabu lordSwamplight lynxTressym
Planar felines: Fey pantherSpectral panther