The Luruar region of the Living Forgotten Realms campaign was assigned to players in the United Kingdom, Ireland, and South Africa. It was set in the area comprising Luruar and its environs.
Adventures[]
LURU1-1 Slivers of Eaerlann[]
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Luruar is a haven of peace and culture surrounded by howling wilderness studded with lost ruins, hidden temples, and the lairs of foul, vicious creatures. Things that are lost, however, do not always stay so and some things hidden refuse to remain in darkness. A Living Forgotten Realms adventure set in Luruar for characters levels 1–4.
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- Designer(s): Creighton Broadhurst
- Released: August 2008
- Levels: 1st – 4th
LURU1-2 The Gibbous Moon[]
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In the oldest part of Everlund whispered rumors of dark deeds slither through the chilled, narrow streets. A Living Forgotten Realms adventure set in Luruar for characters levels 4–7.
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- Designer(s): Robert Wills
- Released: November 2008
- Levels: 4th – 7th
LURU1-3 Shades of Blue Fire[]
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A century ago, the Spellplague changed the very face of Faerûn. Now, whispered rumours emerging from the wilderness around Sundabar tell of a hitherto unknown and yet active plague land surrounding the forsaken village of Deadsnows. A Living Forgotten Realms adventure set in Luruar for characters levels 7–10.
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- Designer(s): Dan Jewell, Creighton Broadhurst
- Released: March 2009
- Levels: 7th – 10th
LURU1-4 Prey for the Night[]
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The Eastern Glimmerwood is avoided by all but the most foolhardy with good reason. For here, in the lands of the People of the Black Blood, the civilized races are not the hunter; here they are nothing but prey. A Living Forgotten Realms adventure set in Luruar for characters levels 7–10.
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- Designer(s): Bill W. Baldwin
- Released: April 2009
- Levels: 7th – 10th
LURU1-5 Beyond the Wild Frontier[]
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The North is populated with many peoples, amongst them the savage and noble Uthgardt Barbarians. The balance of power is fragile in the wilderness; is it about to change? A Living Forgotten Realms adventure set in Luruar for characters levels 7–10.
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- Designer(s): Ian Hambly
- Released: August 2009
- Levels: 7th – 10th
LURU1-6 Desperate Times[]
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Traveling the Nether Mountains has always been risky with bandits and shades looking for loot. Now it seems the undead are involved as more caravans go missing. A Living Forgotten Realms adventure set in Luruar for characters levels 4–7.
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- Designer(s): Ian Hayward
- Released: October 2009
- Levels: 4th – 7th
LURU1-7 Demonic Dealings[]
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Deep in the Glimmerwood the Uthgardt Barbarians keep the orcs of Luruar in check. A new ally to the orcs changes the balance of power. House Itharwen, unfortunate victims of the new alliance is seeking heroes to recover their losses in this battle. A Living Forgotten Realms adventure set in Luruar for characters levels 7–10.
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- Designer(s): David Birchall
- Released: December 2009
- Levels: 7th – 10th
LURU2-2 Shadows of the Knights[]
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The Uthgardt Barbarians are on the move, but not against their longtime enemy orcs. This time they are raiding frontier towns and merchant caravans. What has caused this new aggression? A Living Forgotten Realms adventure set in Luruar for characters levels 7–10.
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- Designer(s): Mickey Tan
- Released: June 2010
- Levels: 7th – 10th
LURU2-3 Forgotten Crypts, Hidden Dangers[]
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A collapse in the famous Lady's College of Silverymoon reveals a network of forgotten catacombs. Engineers are sent down to ensure the stability of the university building, but more broods in the tunnels below than wood rot and crumbling walls. A Living Forgotten Realms adventure set in Luruar for character levels 1–4. First part of the "Forbidden Lore" series, ending in LURU2-4 (levels 4–7).
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- Designer(s): Pierre van Rooden
- Released: August 2010
- Levels: 1st – 4th
Unreleased Adventures[]
LURU2-1 Hands that Rock the Cradle and LURU2-4 Need to Know were not finished until after LFR lost official support; unofficial versions of both were released in October 2010 and 2011, respectively.