FANDOM


Llorbauth was the capital of the kingdom of Erlkazar in the Lands of Intrigue.[1]

DescriptionEdit

Llorbauth was the largest city in Erlkazar, with a population of 28,000 in 1370 DR.[1]

GeographyEdit

The city was located in Shalanar Barony,[1] on the southern coast of the Deepwash—locally called Shalane Lake[1]—and north of the Thornwood.[3] It was surrounded by agricultural fields.[1]

GovernmentEdit

The city and its country were ruled by King Korox Morkann in 1370.[1]

TradeEdit

The capital city had official trade deals with Nimpeth, Ormpetarr, and several other ports in the Vilhon Reach, by means of the Deepwash and the Wintercloak River.[4] A full 40 percent of the nation's sea trade came through this city, and the king controlled trade coming in and out of the port and the majority of the agricultural trade as well.[1]

Llorbauth was famous for a particular beer brewed in the city, known as Old One Eye, which was particularly popular among adventurers south of Cormyr.[3][5]

Notable LocationsEdit

Klarsamryn 
The king's royal stronghold.[1]
Hills' Cheer Distillery & Brewery 
The source of Old One Eye.[1]
Lost Lovers' Pool 
A sea cave located north of the city.[1]
The Mystics' Academy 
A school of magic located south of the city.[1]
The Lore Halls 
A temple to Oghma.[6]

The Harpers also maintained a teleportation circle in a safe house somewhere in the city.[7]

InhabitantsEdit

HistoryEdit

The king's castle of Klarsamryn was 500 years older than most of the rest of the city.[1]

In the Year of the Staff, 1366 DR, a floating mountainous fortress, known as the Obsidian Ridge, appeared over the city of Llorbauth.[12]

After the Spellplague, because of the machinations of a vampiress named Saestra Karanok, the city dwindled in population to fewer than 10,000.[2]

AppendixEdit

AppearancesEdit

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 Steven E. Schend (1997). Lands of Intrigue: Book Three: Erlkazar & Folk of Intrigue. (TSR, Inc), pp. 5–6. ISBN 0-7869-0697-9.
  2. 2.0 2.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), pp. 126–127. ISBN 978-0-7869-4924-3.
  3. 3.0 3.1 Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), p. 73. ISBN 1-56076-695-6.
  4. Steven E. Schend (1997). Lands of Intrigue: Book Three: Erlkazar & Folk of Intrigue. (TSR, Inc), p. 3. ISBN 0-7869-0697-9.
  5. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 128. ISBN 0-5607-6327-2.
  6. 6.0 6.1 Steven E. Schend (July 2006). Blackstaff. (Wizards of the Coast), p. 66. ISBN 978-0786940165.
  7. Steven E. Schend (November 1994). “"I Sing a Song by the Deep-Water Bay"”. In Kim Mohan ed. Dragon #211 (TSR, Inc.), p. 32.
  8. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 87. ISBN 0-5607-6868-1.
  9. Steven E. Schend (1996). Undermountain: Stardock. (TSR, Inc). ISBN 0-7869-0451-8.
  10. Ed Greenwood and Steven E. Schend (July 1994). “Secrets of the City”. City of Splendors (TSR, Inc), p. 7. ISBN 0-5607-6868-1.
  11. Steven E. Schend (2000-11-29). The Candlekeep Collection. Wizards of the Coast. Archived from the original on 2009-06-04. Retrieved on 2017-09-25.
  12. Jess Lebow (April 2008). Obsidian Ridge. (Wizards of the Coast). ISBN 0-7869-4785-3.
Community content is available under CC-BY-SA unless otherwise noted.