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Llorkh was an important mining town of 2,000 humans and 300 dwarves. The iron and silver from the nearby hill started to run out and the the Zhentarim arrived and the last of the old Lords, Phintarn Redblade, was found dead at the base of Lord's Keep. Overnight the Zhentarim installed their own man, Geildarr Ithym, in the Lord's Keep. Four hundred Lord's Men arrived and slaughtered all of the militia under the pretext that they were trouble-makers. This did not please the townsfolk and the dwarves left. Then the Zhentarim caravans started to arrive from the Black Road.[1]

Trade

Llorkh is an important, though small, trading town. It is the west end of the Black Road and is the Zhentarim's main base in the North. The Dawn Pass Trail feeds the Zhentarim goods west towards Waterdeep.[citation needed]

History

Llorkh was founded by the Netherese fleeing the downfall of their kingdom. Later on, further settlement occurred by pioneers from Waterdeep, sponsored by Waterdhavian families.[citation needed]

Notes

  1. slade, et al. (April 1996). The North: Guide to the Savage Frontier. Edited by James Butler. (TSR, Inc.), p. Cannot cite pages from this boxed set. See {{Cite book/The North: Guide to the Savage Frontier}} for a list of citations that may be used.. ISBN 0-7869-0391-0.
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